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Mortal Kombat Komplete Edition [BLES01508] - Printable Version

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+--- Thread: Mortal Kombat Komplete Edition [BLES01508] (/showthread.php?tid=179643)



RE: Mortal Kombat Komplete Edition [BLES01508] - digitaldude - 02-26-2017

rpcs3-v0.0.1-2017-02-25-d0afef47_win64



RE: Mortal Kombat Komplete Edition [BLES01508] - Joruus - 10-04-2017

Status: Ingame

Build: 0.0.3-81b3e7e4

Needs Strict Rendering Mode ON

Not really playable because during battle the camera keeps zooming in to the left upper quarter of the screen.


RE: Mortal Kombat Komplete Edition [BLES01508] - Asinine - 01-01-2018

Seems like we missed this report, moving to ingame. GrantKane also tested with a different ID and the newer RPCS3 v0.0.4-6288-1ea5e740 Alpha and it still requires strict rendering mode.


RE: Mortal Kombat Komplete Edition [BLES01508] - hecta - 06-10-2018

RPCS3 v0.0.5-6925-db9a6113d Alpha

Thanks to kd-11's latest PR (#4698), the game doesn't do that zoom in the corner of the screen that it used to do, or the problem were it rendered only a part of the screen.
It still requires strict rendering mode, the performance is actually not that bad, but the audio is incredibly choppy all the time, so that makes it unplayable. Also another weird bug I found is that for some reason, the emulator renders the game very blurry and 5 seconds later it renders it clearly, and then it switches back to blurry, and back to clear, etc... check out the screenshots to see what I'm talking about.


RE: Mortal Kombat Komplete Edition [BLES01508] - Asinine - 07-18-2018

Audio is likely fine on a stronger CPU