Mortal Kombat Komplete Edition [BLES01508] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Mortal Kombat Komplete Edition [BLES01508] (/showthread.php?tid=179643) |
RE: Mortal Kombat Komplete Edition [BLES01508] - digitaldude - 02-26-2017 rpcs3-v0.0.1-2017-02-25-d0afef47_win64 RE: Mortal Kombat Komplete Edition [BLES01508] - Joruus - 10-04-2017 Status: Ingame Build: 0.0.3-81b3e7e4 Needs Strict Rendering Mode ON Not really playable because during battle the camera keeps zooming in to the left upper quarter of the screen. RE: Mortal Kombat Komplete Edition [BLES01508] - Asinine - 01-01-2018 Seems like we missed this report, moving to ingame. GrantKane also tested with a different ID and the newer RPCS3 v0.0.4-6288-1ea5e740 Alpha and it still requires strict rendering mode. RE: Mortal Kombat Komplete Edition [BLES01508] - hecta - 06-10-2018 RPCS3 v0.0.5-6925-db9a6113d Alpha Thanks to kd-11's latest PR (#4698), the game doesn't do that zoom in the corner of the screen that it used to do, or the problem were it rendered only a part of the screen. It still requires strict rendering mode, the performance is actually not that bad, but the audio is incredibly choppy all the time, so that makes it unplayable. Also another weird bug I found is that for some reason, the emulator renders the game very blurry and 5 seconds later it renders it clearly, and then it switches back to blurry, and back to clear, etc... check out the screenshots to see what I'm talking about. RE: Mortal Kombat Komplete Edition [BLES01508] - Asinine - 07-18-2018 Audio is likely fine on a stronger CPU |