![]() |
Transformers: Dark of the Moon [BLES01169] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Transformers: Dark of the Moon [BLES01169] (/showthread.php?tid=179575) Pages:
1
2
|
RE: Transformers: Dark of the Moon [BLES01169] - digitaldude - 02-25-2017 rpcs3-v0.0.1-2017-02-23-3e0c356b_win64 RE: Transformers: Dark of the Moon [BLES01169] - digitaldude - 08-14-2017 rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 Intro. RE: Transformers: Dark of the Moon [BLES01169] - ssshadow - 08-17-2017 Moving to Intro. RE: Transformers: Dark of the Moon [BLES01169] - GrantKane - 01-07-2018 RPCS3 v0.0.4-6302-32468adb Alpha | HEAD The game freezes when loading. ![]() RE: Transformers: Dark of the Moon [BLES01169] - Asinine - 01-15-2019 RPCS3 v0.0.5-7727-c5026f71 Alpha Still intro, you can go ingame but ingame graphics don't display. it doesn't matter what I try I cannot get graphics to display with OpenGL or Vulkan with WCB, Strict Rendering Mode, Force CPU Blit, SPU LLVM with Accurate Xfloat etc etc. Nothing helps. RE: Transformers: Dark of the Moon [BLES01169] - Asinine - 04-07-2019 RPCS3 v0.0.6-7933-8dbf2638 Alpha Ingame. Requires resolution scaling value of 100% or else you will get purple graphics and crashes (atleast with vulkan, didn't try OGL) This is the error vulkan gives you if scaling is over 100%: E {RSX [0x01f8b28]} RSX: [vulkan] vk::wait_for_event has timed out! E {SPU[0x2000002] Thread (CellSpursKernel2) [0x04f70]} RSX: [vulkan] vk::wait_for_event has timed out! F {RSX [0x0015d48]} RSX: class std::runtime_error thrown: Verification failed: (in file c:\projects\rpcs3\rpcs3\emu\rsx\vk\vktexturecache.h:310) RE: Transformers: Dark of the Moon [BLES01169] - cleverest - 07-07-2019 RPCS3 0.0.6-8331-6d65d342 Alpha Black screen, audio plays, controls don't seem to function. (Vulkan - default resolution 100% scale/ 16x16 GPU settings) RE: Transformers: Dark of the Moon [BLES01169] - TheNemmer - 05-31-2021 RPCS3 Version: 0.0.16-12346-4a32b70a Alpha (Playthrough started with rpcs3-v0.0.16-12341-d81a5b14_win64) I beat the game, I wouldn't call it playable, constant audio crackling that gives you a headache, a poor framerate and 17 total crashes doesn't provide that great an experience. I noticed in the mini log on the emulator that it suggested to increase Driver Wake-Up Delay, I put it to 200 and it decreased my crashes substantially, only having 2 crashes afterwards. (I changed this setting at Level 4/7) There were also some graphical glitches in the main menu, and death menu. Here is a list of my crashes, for your own amusement. The main offenders (Levels 1 and 3), pretty much all of their crashes happened in one sequence, for Level 1 it was the final battle and Level 3 it was the pyramid segment with the Enforcer and the battle afterwards on that pyramid. Level 1 - 5 Crashes Level 2 - 2 Crashes Level 3 - 7 Crashes Level 4 - 1 Crash (Changed the Driver Wake-Up Delay after this crash.) Level 5 - None Level 6 - 1 Crash Level 7 - 1 Crash Attached are two images to prove I beat the game, I would attach a log file however it keeps saying I don't have access/the files don't exist and I'm unsure how to get around this. So alas. If anyone can point me as to how I'd be happy to try and post them. Edit: Forgot to say my specs, so here's the main ones. GPU: GTX 1660 Super CPU: Ryzen 5 3600 RAM: 16GB of Corsair Vengence at 3600mhz at CL18 (CM4X8GD3600C18K2D) RE: Transformers: Dark of the Moon [BLES01169] - cleverest - 03-28-2022 RPCS3 Version: 0.0.21-13371-e650d11b Alpha Played only 21min, first level, but appears to be playable with default VULKAN settings, except for Strict Rendering and Multithreaded RSX enabled. More testing should be done on this game with these newer versions of RPCS3 though, by someone who has more time to enjoy this. RE: Transformers: Dark of the Moon [BLES01169] - Breadn - 12-20-2022 RPCS3 0.0.25-14495-8ac99680 Alpha i7-9700F / GTX 1660 Super / 2x8GB 2666 It should stay marked as ingame for now, and for a while. Only averages about 20fps and constantly drops to single digits. The game can technically be played to completion and there are no major artifacts but it's not pleasant at all to play. Multiplayer does work, though! |