CounterSpy [NPUA80870] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: CounterSpy [NPUA80870] (/showthread.php?tid=179313) |
RE: CounterSpy [NPUA80870] - digitaldude - 02-22-2017 rpcs3-v0.0.1-2017-02-19-47fdaf69_win64 RE: CounterSpy [NPUA80870] - money123451 - 09-07-2017 Build 0.0.3-3-e4105f4 Will crash the whole emulator with llvm enabled and will crash with a mono error on the loading screen needs to be moved to intro. RE: CounterSpy [NPUA80870] - GrantKane - 01-24-2018 RPCS3 v0.0.4-6350-4f0179471 Alpha | HEAD PPU (LLVM): Quote:·F 0:09:14.885681 {PPU[0x1000005] Thread (UnityMain) [0x0116cebc]} class std::runtime_error thrown: Unregistered PPU functionPPU (fast): ingame. RE: CounterSpy [NPUA80870] - money123451 - 04-11-2019 Build 0.0.6-7967-8da78c09 no special settings used now can use ppu llvm to bring the frame rate from 15-20fps with ppu llvm to a locked 30 for this game RE: CounterSpy [NPUA80870] - AAKH1361 - 04-19-2020 build RPCS3 v0.0.9-10228-0df6c415 PPU precise and PPU Fast Working good but PPU LLVM Compiling Error |