Alien Crush [NPUF30008] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=19) +--- Thread: Alien Crush [NPUF30008] (/showthread.php?tid=179265) |
RE: Alien Crush [NPUF30008] - AAKH1361 - 02-21-2017 Game Is Playable But If Press Button "L1" For Show Software Manual Game Show Me Error Quote:F {rsx::thread} class std::runtime_error thrown: Working buffer not big enough Video : DX12 Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libfont.sprx - libfontFT.sprx - libfreetype.sprx - libfreetypeTT.sprx - libfs.sprx - libresc.sprx - librtc.sprx - libspurs_jq.sprx - libsre.sprx PPU Decoder: Interpreter (fast) PPU Threads: 2 SPU Decoder: Recompiler (ASMJIT) Show Error RE: Alien Crush [NPUF30008] - AAKH1361 - 02-22-2017 Game Now Playable whit Opengl and "L1" Working Save / Load Working RE: Alien Crush [NPUF30008] - ssshadow - 02-22-2017 It's Alien Crush. Not ALIEN CRUSH. I have corrected all of your titles... Moreover this is a TurboGrafx-16 game with an embedded emulator. If we call this a commercial PS3 game then we would also have to allow hundreds upon hundreds of PS1, PS2, and PSP games that can also be acquired from PSN and run with an emulator (on the PS3 itself). So moving this to general discussion, and no need to report on any more of them. RE: Alien Crush [NPUF30008] - AAKH1361 - 02-22-2017 (02-22-2017, 06:01 PM)ssshadow Wrote: It's Alien Crush. Not ALIEN CRUSH. I have corrected all of your titles... You right I forgot always correct name game and copy paste of log file When ps3 have embedded ps1 ps2 PSP emulator Why don't used of they ? ps : if i write code for change title name of upper to lower character in log file can you add my code to project ? |