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The Cave [NPEB01237] - Printable Version

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+--- Thread: The Cave [NPEB01237] (/showthread.php?tid=179120)



RE: The Cave [NPEB01237] - BlackDaemon - 02-20-2017

Tested on recent master build v0.0.1-22c0f0d6 (PR #2405). Hangs on autosaving after "press start" screen.
Code:
E {PPU[0x1000023] Thread (Save Game) [0x009762ac]} cellSaveData: cellSaveDataUserAutoSave(version=0, userId=0, dirName=“NPEB01237-SAVE-”, errDialog=1, setBuf=*0xd01b7c60, funcStat=*0xb269c0, funcFile=*0xb269c8, container=0xffffffff, userdata=*0x205457d0)
E {PPU[0x1000023] Thread (Save Game) [0x009762ac]} cellSaveData: Savedata NPEB01237-SAVE- considered broken
F {PPU[0x1000023] Thread (Save Game) [0x009762ac]} struct vm::access_violation thrown: Access violation reading address 0x0

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx



RE: The Cave [NPEB01237] - digitaldude - 01-09-2018

rpcs3-v0.0.4-2018-01-02-ee009ec9_win64

Ingame.


RE: The Cave [NPEB01237] - digitaldude - 09-25-2021

RPCS3 v0.0.18-12817-fff0c96b

Playable.