RPCS3 Forums
Dark Awake [NPJB00076] - Printable Version

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+--- Thread: Dark Awake [NPJB00076] (/showthread.php?tid=178660)



RE: Dark Awake [NPJB00076] - digitaldude - 02-15-2017

rpcs3-v0.0.1-2017-02-14-63169d76_win64


Goes ingame and you can play, except it flickers all the time.



RE: Dark Awake [NPJB00076] - digitaldude - 06-25-2017

rpcs3-v0.0.2-2017-06-24-ca5301ca_win64

Fully playable now with LLVM.



RE: Dark Awake [NPJB00076] - alfredolvera - 07-31-2018

RPCS3 0.0.5-7154-8cb749110 Alpha

Regression: Ingame

Graphics all glitched up, all the way from the menus to the game. Tried strict rendering, PPU Interpreter, Load liblv2.sprx only and OpenGL Rendering without any noticeable improvements.

CPU: Intel i7 7700 @ 3.6 GHz - 8 threads
RAM: 24GB DDR4 2400MHz
GPU: EVGA GTX 1070 FTW 8GB Overclocked
Vulkan
LLVM Recompiler
ASMJIT Recompiler
Automatically load required libraries
Resolution Scale 300% to 4K (Recorded video downscaled to 1080p)


RE: Dark Awake [NPJB00076] - Sablicious - 10-13-2024

The game is working well, both offline and online, as of 0.3.3-17022-fa707747 (*tested on a Nvidia 1070 and 4080).

Known issues:
  • for Player-2, Gamepad Settings > Handler > Keyboard causes random crashes (consistent)
  • GPU > Additional Settings > Write Color Buffers can causes poor frame rates
  • GPU > Output Scaling > Bilinear seems to have the best graphics fidelity / least pixelation

Notes:
  • The secret code for playing as the boss characters (on the random select slot, hold SELECT and input either LIGHT, MEDIUM, of LIGHT attack), only works for training mode and online versus.  It does not work for arcade mode, which means it does not work for offline PvP, because the game lacks a dedicated [offline] versus mode, and arcade is the only offline PvP mode.