Dark Awake [NPJB00076] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Dark Awake [NPJB00076] (/showthread.php?tid=178660) |
RE: Dark Awake [NPJB00076] - digitaldude - 02-15-2017 rpcs3-v0.0.1-2017-02-14-63169d76_win64 Goes ingame and you can play, except it flickers all the time. RE: Dark Awake [NPJB00076] - digitaldude - 06-25-2017 rpcs3-v0.0.2-2017-06-24-ca5301ca_win64 Fully playable now with LLVM. RE: Dark Awake [NPJB00076] - alfredolvera - 07-31-2018 RPCS3 0.0.5-7154-8cb749110 Alpha Regression: Ingame Graphics all glitched up, all the way from the menus to the game. Tried strict rendering, PPU Interpreter, Load liblv2.sprx only and OpenGL Rendering without any noticeable improvements. CPU: Intel i7 7700 @ 3.6 GHz - 8 threads RAM: 24GB DDR4 2400MHz GPU: EVGA GTX 1070 FTW 8GB Overclocked Vulkan LLVM Recompiler ASMJIT Recompiler Automatically load required libraries Resolution Scale 300% to 4K (Recorded video downscaled to 1080p) RE: Dark Awake [NPJB00076] - Sablicious - 10-13-2024 The game is working well, both offline and online, as of 0.3.3-17022-fa707747 (*tested on a Nvidia 1070 and 4080). Known issues:
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