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Cel Damage HD [NPEB02040] - Printable Version

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+--- Thread: Cel Damage HD [NPEB02040] (/showthread.php?tid=178656)



RE: Cel Damage HD [NPEB02040] - digitaldude - 02-15-2017

rpcs3-v0.0.1-2017-02-14-63169d76_win64

Nothing.



RE: Cel Damage HD [NPEB02040] - digitaldude - 02-27-2017

rpcs3-v0.0.1-2017-02-26-dbe24fc1_win64


Goes ingame now, seems playable but fps pretty low.



RE: Cel Damage HD [NPEB02040] - Yagami Light9 - 07-27-2017



Build: v0.0.3-5487 / b8776b8f

[CPU]
*PPU Decoder:
-Recompiler (LLVM)
*SPU Decoder:
Recompiler (ASMJIT)

*Preferred SPU Threads:
-Auto

*Additional Settings:
-Lower SPU thread priority
-SPU loop detection

*Firmware Settings:
-Automatically load required libraries

[GPU]
*Renderer:
Vulkan
*Aspect Ratio:
-16:9
*Framelimit:
-Auto

*Additional Settings:
-Invalidate Cache Every Frame
-Use GPU texture scaling
-Stretch To Display Area

*Resolution:
-1280x720

[Audio]
-XAudio2
-Downmix to Stereo



RE: Cel Damage HD [NPEB02040] - Ani - 07-28-2017

Playable



RE: Cel Damage HD [NPEB02040] - digitaldude - 07-28-2017

But where is log?



RE: Cel Damage HD [NPEB02040] - Ani - 07-28-2017

Post contains pretty much everything that's needed right now in terms of settings and build information.

But log would be good for archival purposes.