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Tales of Berseria [BLJS10330] - Printable Version

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+--- Thread: Tales of Berseria [BLJS10330] (/showthread.php?tid=178535)



RE: Tales of Berseria [BLJS10330] - digitaldude - 02-14-2017

rpcs3-v0.0.1-2017-02-14-789dd631_win64

Black



RE: Tales of Berseria [BLJS10330] - Butz_san - 07-30-2017

It boots, plays intro fine, goes ingame but it's so slow that freezes (in my PC), I couldn't progress more the show it in the video, it was at 0.25 fps

Using recompiler and Vulkan, in the last master build



Edit:
I patch the game for the second video




Log file
Code:
https://mega.nz/#!1VVBkKZR!R_2D6OohjvTeKrlabVxLjQ7b0WBt2xPAvqZdMb8ojS0



RE: Tales of Berseria [BLJS10330] - Ani - 07-30-2017

Duplicated thread. Merging



RE: Tales of Berseria [BLJS10330] - Butz_san - 08-03-2017

Now goes ingame but freezes randomly (Memory acess error)



Code:
https://mega.nz/#!oMsXTRpa!iqrZeQatSBaV078qUzcOG8-to9QOWc1xPoIl1KK7zks



RE: Tales of Berseria [BLJS10330] - UaQ - lover - 08-16-2019

Retest the game


RE: Tales of Berseria [BLJS10330] - xZabuzax - 11-17-2019

How is this game running in the latest version of RPCS3?

The videos from this game that I've seen online are usually tested using an old version of RPCS3 from 2 years ago but we are almost in 2020 now, are the bugs fixed already? is this game (specially the English translated version) considered playable now?

I can't trust the official Compatibility List of RPCS3 because that list is rarely updated.


RE: Tales of Berseria [BLJS10330] - coolhardy100 - 07-07-2021

SYS: RPCS3 v0.0.17-12437-770a607b Alpha | HEAD
SYS: AMD Ryzen 7 3700X 8-Core Processor | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3
SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'Radeon RX Vega' running on driver 2.0.188
SYS: Firmware version: 4.87


[Ingame]

English Patch: http://www.temple-tales.ru/translations_tobps3.html

Everything on Default except for framerate "auto" had the game at 2x speed which was annoying. "30" the game ran and played fine. 

Played for 2hrs. solid 30fps. cutscenes played perfectly. didn't see any noticeable graphical errors. sadly the only thing that would prevent this form being perfectly playable was that the audio went out twice. once in the prologue and the second time was right after you escape the prison and get on the ship. if it wasnt for the audio cutting out in those too spots i would have had a perfect playing experience.