Spelunker HD [NPUB30152] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Spelunker HD [NPUB30152] (/showthread.php?tid=178525) |
RE: Spelunker HD [NPUB30152] - BlackDaemon - 02-14-2017 Goes ingame on modded build v0.0.1-598c90f3 (PR #2349). Requires minor hack in cellGameExec.cpp replace Code: fmt::throw_exception("Unimplemented" HERE); Code: UNIMPLEMENTED_FUNC(cellGameExec); return CELL_OK; LLE used Code: - libac3dec.sprx RE: Spelunker HD [NPUB30152] - Cade-H - 06-19-2017 Game is now fully playable at max speed without hacks, audio becomes distorted a few minutes after launch however. RPCS3 v0.0.2-5-2b0736b Alpha RE: Spelunker HD [NPUB30152] - Ani - 06-25-2017 Unfortunately can't classify as Playable yet if Audio is rekt RE: Spelunker HD [NPUB30152] - Cade-H - 07-18-2017 Audio is now fixed on master. RPCS3 v0.0.2-5485-74f40fbc Alpha RE: Spelunker HD [NPUB30152] - ssshadow - 07-22-2017 (07-18-2017, 09:52 AM)Cade-H Wrote: Audio is now fixed on master. Attach log file and I can move to playable. RE: Spelunker HD [NPUB30152] - Cade-H - 07-23-2017 (07-22-2017, 11:51 AM)ssshadow Wrote:(07-18-2017, 09:52 AM)Cade-H Wrote: Audio is now fixed on master. RE: Spelunker HD [NPUB30152] - ssshadow - 07-24-2017 Moving to playable RE: Spelunker HD [NPUB30152] - [email protected] - 04-11-2019 (07-24-2017, 07:16 PM)ssshadow Wrote: Moving to playable The audio slowdown is happening in 0.0.6-7956-af86d1d7. It seems to happen right after the first loop of the background music. RE: Spelunker HD [NPUB30152] - jmtrad - 05-11-2019 (04-11-2019, 06:53 PM)[email protected] Wrote:(07-24-2017, 07:16 PM)ssshadow Wrote: Moving to playable True. This music of this game starts to crack after the first loop, the sound effects too. Using the new build of today. v0.0.6-8090 Alpha [2019-05-11] |