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Sackboy's Prehistoric Moves [NPUA80479] - Printable Version

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+--- Thread: Sackboy's Prehistoric Moves [NPUA80479] (/showthread.php?tid=178516)



RE: Sackboy's Prehistoric Moves [NPUA80479] - BlackDaemon - 02-14-2017

Tested on recent master build v0.0.1-598c90f3 (PR #2349). Shows a few intros and stuck on broken autosaving or installing screen.

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx



RE: Sackboy's Prehistoric Moves [NPUA80479] - RainbowCookie - 01-30-2020

RPCS3 v0.0.8-9456-92466165 Alpha | HEAD

Ingame

With Zangetsu's PSMove emulation implementation, the game can now go ingame. Needs SPU LLVM as other LBP games. Seems to crash when interacting with Move-related objects.