![]() |
Rust Buccaneers [NPEB00545] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Rust Buccaneers [NPEB00545] (/showthread.php?tid=178515) |
RE: Rust Buccaneers [NPEB00545] - BlackDaemon - 02-14-2017 Tested on on recent master build v0.0.1-598c90f3 (PR #2349). Crashes on shaders after selecting ship. Code: E {rsx::thread} RSX: Failed to compile shader: 0(216) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)" LLE used Code: - libac3dec.sprx RE: Rust Buccaneers [NPEB00545] - digitaldude - 05-11-2017 rpcs3-v0.0.2-2017-04-30-28456170_win64 Goes ingame now. RE: Rust Buccaneers [NPEB00545] - ssshadow - 05-12-2017 Moving to ingame. RE: Rust Buccaneers [NPEB00545] - profzerg - 11-09-2017 Tested on rpcs3-v0.0.3-2017-11-09-3c9126d9
update: Works without fps lock on lastest builds. "Load all required libraries " must be checked, otherwise some game mode thumbnails are missing. No more freezes, should be moved to playable. RE: Rust Buccaneers [NPEB00545] - digitaldude - 12-27-2017 rpcs3-v0.0.4-2017-12-26-e768bdc8_win64 Playable 60fps. |