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Unreal Tournament 3 [BLES00200] - Printable Version

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+--- Thread: Unreal Tournament 3 [BLES00200] (/showthread.php?tid=178399)

Pages: 1 2


RE: Unreal Tournament 3 [BLES00200] - GrantKane - 02-12-2017

RPCS3 v0.0.1-3-aff0484 Pre-Alpha
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RE: Unreal Tournament 3 [BLES00200] - digitaldude - 09-12-2017

rpcs3-v0.0.3-2017-09-10-f0358f85_win64

Intro.


RE: Unreal Tournament 3 [BLES00200] - MsDarkLow - 11-11-2017

rpcs3-v0.0.3-2017-11-09-3c9126d9_win64

Goes Ingame

Crashes the game if you start on the 2nd boot. 
You have to delete the files it creates at the 1st boot, in order to launch the game again.

Works both on Vulkan and OpenGL


RE: Unreal Tournament 3 [BLES00200] - ruthan - 09-15-2018

Playable with  v0.0.5-7345-ed8aa774-Win64, with Core i7 4770S  + G970, WIn10,Vulkan its able to make ~30FPS, only sound is broken a lot. I didnt find any gameplay graphical glitch, there are only glitches in menu, when shaders are compiling - screen is blinking. Default emulator settings.

Here is Audio example:
https://www.dropbox.com/s/ala4a7mwtc1eile/UT3-2.mp3?dl=0

Log:
https://www.dropbox.com/s/c51yehtols31vpj/RPCS3.zip?dl=0


RE: Unreal Tournament 3 [BLES00200] - Asinine - 09-17-2018

You need to make a proper playable report or this cannot be moved. Follow the guidelines here: https://forums.rpcs3.net/thread-196671.html
Sound issues likely mean we need a video for evidence however it could just be due to you having a weak processor or incorrect settings.
Visual issues while shaders compile is normal, this is the result of the asynchronous shader implementation. A second of poor graphics when first going to an area is better than a lot of stutter. https://rpcs3.net/blog/2018/08/08/eliminating-stutter-with-asynchronous-shader-implementation/


RE: Unreal Tournament 3 [BLES00200] - ruthan - 09-23-2018

What about Status?


RE: Unreal Tournament 3 [BLES00200] - Asinine - 09-25-2018

I cleaned the thread and merged images into your post. Sadly, your performance is not high enough for this playable report to be considered valid as it's running too slow (16-25fps). However, you do have a low-end processor so maybe someone with a faster cpu can do a playable report for it. Otherwise we will have to wait for more optimizations.


RE: Unreal Tournament 3 [BLES00200] - UaQ - lover - 12-22-2019

RPCS3 v0.0.7-9242-c65bb0d2 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.92 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 780 Ti' running on driver 441.41.0.0



stats: playable



[Image: attachment.php?aid=16318]


log file and screenshots in Attachment


RE: Unreal Tournament 3 [BLES00200] - ruthan - 12-22-2019

So sound is now good?


RE: Unreal Tournament 3 [BLES00200] - UaQ - lover - 12-22-2019

(12-22-2019, 06:14 PM)ruthan Wrote: So sound is now good?

for me it's fine maybe it need high end cpu