Smash Cars [NPUB30097] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Smash Cars [NPUB30097] (/showthread.php?tid=178380) |
RE: Smash Cars [NPUB30097] - digitaldude - 02-12-2017 rpcs3-v0.0.1-2017-02-11-b407d12e_win64 Black. RE: Smash Cars [NPUB30097] - Asinine - 09-14-2017 RPCS3 v0.0.3-3-669d953 Alpha Ingame Vulkan needs write colorbuffers and strict rendering mode to display the menus. OpenGL does not need this however they both display menus with an incorrect aspect ratio. Enable Invalidate Cache Every Frame or the shadows will be broken. Enabled The game freezes while audio is playing but there is no fatal error, this usually happens after 1-2 minutes the log i provided was from the run with the freeze. RE: Smash Cars [NPUB30097] - Asinine - 08-22-2018 RPCS3 v0.0.5-7227-56d553f10 Alpha Still not playable, needs more performance. RE: Smash Cars [NPUB30097] - digitaldude - 08-09-2019 rpcs3-v0.0.6-8445-033836d8_win64 Playable. RE: Smash Cars [NPUB30097] - Asinine - 08-15-2019 This is definitely NOT playable. I get 13-20fps on the 2nd race and 35-60 on the first race and it's only a time-trial that takes 2mins to complete. And even then, audio completely breaks on the third lap. If I'm getting 13-20fps on a much faster CPU (R7 1700 @3.9GHz) then I can't imagine how bad it is for other people. This is why you need to play games more than 2minutes before saying they are playable. You can check my footage below https://streamable.com/bijyq This is with PPU+SPU LLVM and mostly defaults. Some of the car sounds aren't even working either, and the game crashes randomly if you leave it running for awhile too. Moving back to ingame RE: Smash Cars [NPUB30097] - digitaldude - 08-15-2019 https://streamable.com/j532e I have better performance, accurate xfloat for sound. RE: Smash Cars [NPUB30097] - Asinine - 08-15-2019 We did a lot of testing, and 1 spu thread is far better than auto for me. But even then audio was breaking, with xfloat on or off or audio buffering on or off. It's still not playable, but its not as bad as what I posted above. https://streamable.com/jei2w RE: Smash Cars [NPUB30097] - L0WHAWK - 05-28-2024 I had no issues with this game and default settings. I even bumped the resolution up to 1080p and maintained 60fps. RPCS3 v0.0.32-16522-e8899bf9 Alpha | master Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0 Qt version: Compiled against Qt 6.6.3 | Run-time uses Qt 6.6.3 YTvideo: https://youtu.be/_5fZtr2nj7M |