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De Blob 2 [NPUB30466] - Printable Version

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+--- Thread: De Blob 2 [NPUB30466] (/thread-178228.html)

RE: De Blob 2 [NPUB30466] - digitaldude - 02-11-2017


Freezes after the intro movie.

RE: De Blob 2 [NPUB30466] - nash67 - 08-19-2017

RPCS3 v0.0.3-3-9d1aebc
it gets further now
just as it is about to go ingame it freezes up

U {PPU[0x1000000] Thread (main_thread) [0x00b642a8]} cellGem TODO: cellGemGetInfo(info=*0x63f45f68)
U {PPU[0x1000000] Thread (main_thread) [0x00b64330]} cellGem TODO: cellGemTrackHues
E {rsx::thread} RSX: Failed to compile shader: Fragment shader failed to compile with the following errors:
ERROR: 0:88: error(#143) Undeclared identifier: tc4
ERROR: 0:88: error(#216) Vector field selection out of range "xy"
ERROR: error(#273) 2 compilation errors. No code generated

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

RE: De Blob 2 [NPUB30466] - Deminating - 05-10-2018

Ingame as of report here: https://forums.rpcs3.net/thread-198738.html
Tested on RPCS3 v0.0.5-6718-737db9005 Alpha

RE: De Blob 2 [NPUB30466] - UaQ - lover - 12-17-2019

RPCS3 v0.0.7-9227-3efd5f36 Alpha | HEAD | Firmware version: 4.85

Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.92 GiB RAM | TSC: Bad | AVX+ | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 780 Ti' running on driver 441.41.0.0

stats: playable

ingame at 60 to 200fps all the time.

and i play it for 1 hour and it's fine

log file in Attachment