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Pac-Man and the Ghostly Adventures 2 [BLUS31458] - Printable Version

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RE: Pac-Man and the Ghostly Adventures 2 [BLUS31458] - GrantKane - 02-09-2017

RPCS3 v0.0.1-3-6c372d1 Pre-Alpha
Quote:·F {SPU[0x2000000] Thread (CellSpursKernel0)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1295)



RE: Pac-Man and the Ghostly Adventures 2 [BLUS31458] - Asinine - 09-02-2017

RPCS3 v0.0.3-3-e57caef Alpha

Ingame:
[Image: 093daf506b.png][Image: ccb4bdd597.png][Image: e53d847cf8.png]
Vulkan results in a black-screen unless using "Write Color Buffers", if you enable it then you get intense flashing (EPILEPSY WARNING.)

Invalidate Cache every frame and other GPU options don't produce any different rendering results.


RE: Pac-Man and the Ghostly Adventures 2 [BLUS31458] - UaQ - lover - 02-03-2020

RPCS3 v0.0.8-9492-7f4e546f Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0


stats: playable

ingame stable at 29 to 30fps all the time.






log file in Attachment