METAL GEAR RISING REVENGEANCE [BLES01750] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: METAL GEAR RISING REVENGEANCE [BLES01750] (/showthread.php?tid=177964) |
RE: METAL GEAR RISING REVENGEANCE [BLES01750] - AAKH1361 - 02-08-2017 Renderer: Vulkan Resolution: 720x480 Audio: Convert to 16 bit: false Dump to file: false Renderer: Null Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libfiber.prx - libfs.prx - libl10n.prx - libresc.prx - librtc.prx - libspurs_jq.prx - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) Quote:E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0) RE: METAL GEAR RISING REVENGEANCE [BLES01750] - AAKH1361 - 03-25-2017 RPCS3 v0.0.2-5-19a1754 Alpha now go ingame RE: METAL GEAR RISING REVENGEANCE [BLES01750] - ZEROx - 03-25-2017 which commit is this can's find it RE: METAL GEAR RISING REVENGEANCE [BLES01750] - AAKH1361 - 03-26-2017 This RE: METAL GEAR RISING REVENGEANCE [BLES01750] - ZEROx - 03-26-2017 Thanks RE: METAL GEAR RISING REVENGEANCE [BLES01750] - QOTSANINSOADKORN - 10-14-2017 getting 5-9 FPS now in game compared to about half that just 1 week ago... and about 17-19 FPS in Vr Mission Mode... OPEN GL Mode Vulkan = EMU CRASH before main menu... RE: METAL GEAR RISING REVENGEANCE [BLES01750] - QOTSANINSOADKORN - 10-26-2017 (10-14-2017, 02:34 PM)QOTSANINSOADKORN Wrote: getting 5-9 FPS now in game compared to about half that just 1 week ago... FPS got better since + i realised that the PC & PS3 Cutscenes are interchangable... i'm pretty sure the PC version is 1080p ish vs 720p for the ps3 version by default... yet i was able to swap the "ev0000.usm" "ev0010.usm" files and the PS3 version still played the PC cutscenes hard to check that quality is better but as this gets more optimized it'll be nice for those of us who have both versions to upscale the ps3 version to 4k or more + use the 1080p cutscenes to cut down on some cutscene pixelation... i wonder if this applies to any other ps3 games using .usm files with PC & PS3 releases... same engine etc... Update - LOG PROVIDED... RPCS3 v0.0.3-3-6782b22 Alpha | HEAD Intel® Core i3-8350K CPU @ 4.00GHz | 4 Threads | 3.90 GiB RAM | AVX MGR-R - LOG RPCS3.rar (Size: 874.14 KB / Downloads: 33) |