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Tomb Raider: Underworld [BLUS30224] - Printable Version

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+--- Thread: Tomb Raider: Underworld [BLUS30224] (/showthread.php?tid=177955)



RE: Tomb Raider: Underworld [BLUS30224] - GrantKane - 02-08-2017

RPCS3 v0.0.1-3-6c372d1 Pre-Alpha
Black screen only.
Quote:·F {SPU[0x2000002] Thread (PriCellSpursKernel2)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1295)



RE: Tomb Raider: Underworld [BLUS30224] - Blast Processing - 07-30-2017

This is how this game looks like in-game. Unfortunately it tends to crash after a minute or two.





RE: Tomb Raider: Underworld [BLUS30224] - Ani - 07-30-2017

Needs testing w/ log



RE: Tomb Raider: Underworld [BLUS30224] - digitaldude - 08-08-2017

rpcs3-v0.0.3-2017-08-07-31ec0053_win64

I couldn't get ingame. Intro.



RE: Tomb Raider: Underworld [BLUS30224] - ssshadow - 08-17-2017

Moving to Intro.



RE: Tomb Raider: Underworld [BLUS30224] - digitaldude - 01-21-2018

rpcs3-v0.0.4-2018-01-19-49e64b9e_win64

Euro version is ingame.


RE: Tomb Raider: Underworld [BLUS30224] - cleverest - 03-28-2022

RPCS3 Version: 0.0.21-13371-e650d11b Alpha

Default Vulkan settings, Except I set res @ 150% (1920x1080) - Appears to be fully playable now...got way past the stuck point mentioned above. Into the island and solved a couple of big puzzle rooms, got the giant kraken room before I had to stop playing. Someone else can take the torch here...