Dead Space 3 [BLUS31053] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Dead Space 3 [BLUS31053] (/showthread.php?tid=177945) |
RE: Dead Space 3 [BLUS31053] - AAKH1361 - 02-08-2017 Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libmic.prx - libresc.prx - librtc.prx - libspurs_jq.prx - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) Quote:F {SPU[0x2000000] Thread (ears_job_ps3CellSpursKernel0)} class std::runtime_error thrown: Unknown command GETLLAR (cmd=0xd0, lsa=0x0, ea=0x2e74fc00, tag=0x0, size=0x0) RE: Dead Space 3 [BLUS31053] - Nobbs66 - 10-29-2017 Deadspace 3 goes now ingame and runs at about 8-10fps. Tested using: RPCS3 v0.0.3-3-4aa8913 Alpha Settings: PPU: Interpreter(fast) SPU: Interpreter(Precise) LLE: Automatically load required libraries GPU: Vulkan RE: Dead Space 3 [BLUS31053] - digitaldude - 03-21-2020 RPCS3 v0.0.9-9952-1dbb5422 Same as PSN version Playable. |