HOARD [NPUB30422] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: HOARD [NPUB30422] (/showthread.php?tid=177784) |
RE: HOARD [NPUB30422] - AAKH1361 - 02-05-2017 Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libfiber.prx - libfs.prx - libl10n.prx - libresc.prx - librtc.prx - libspurs_jq.prx - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) RE: HOARD [NPUB30422] - Aeternal600 - 07-26-2017 Game tested using rpcs3-v0.0.3-2017-07-25-ff772dd2_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings: PPU decoder: Recompiler (LLVM) SPU decoder: Recompiler (ASMJIT) Load liblv2.sprx only GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60 Audio settings: XAudio2 Input/Output: DualShock 4 I've tested the demo version. OpenGL (screenshot #4) and Vulkan (screenshots #1-3) both allow this game to boot now. Most graphics are black with both renderers, but generally the game seems to work (sound, controller inputs etc.). Vulkan gives me around twice the fps "ingame". This thread can be moved to Ingame. Edit: Quick update. DX12, which I usually don't test anymore, shows actual ingame graphics (screenshot #5). RE: HOARD [NPUB30422] - Deminating - 04-27-2018 RPCS3 v0.0.5-6692-98b715d8c Alpha | HEAD Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX Playable. No issues on vulkan, perfect fps and sound. |