Burn Zombie Burn [NPEB00059] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Burn Zombie Burn [NPEB00059] (/showthread.php?tid=177770) |
RE: Burn Zombie Burn [NPEB00059] - AAKH1361 - 02-05-2017 Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libfs.prx - libresc.prx - libspurs_jq.prx - libsre.prx PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (ASMJIT) Quote:·F {SPU[0x2000003] Thread (CellSpursKernel3)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty) RE: Burn Zombie Burn [NPEB00059] - digitaldude - 08-08-2017 rpcs3-v0.0.3-2017-08-07-31ec0053_win64 Ingame. RE: Burn Zombie Burn [NPEB00059] - digitaldude - 10-28-2017 rpcs3-v0.0.3-2017-10-28-dbb2251f_win64 Playable. RE: Burn Zombie Burn [NPEB00059] - Slyponto - 04-26-2018 (10-28-2017, 04:29 PM)digitaldude Wrote: rpcs3-v0.0.3-2017-10-28-dbb2251f_win64 tested both versions of the game, and game loads to black screen with LLVM recompiler. shows first screen (logo) and stays there. i think this shouldn be in "Loads". already deleted but tested with all possible configuration combinations, default, and copying the ones in this thread... RE: Burn Zombie Burn [NPEB00059] - Ape8000 - 04-29-2018 RPCS3 v0.0.5-6692-98b715d8c Alpha | HEAD Playable. Default settings. RE: Burn Zombie Burn [NPEB00059] - Slyponto - 05-11-2018 i really can't figure out why I'm having PPU recompiler problems. Ape8000 can you post your settings? this game image only appears with interpreter... with recompiler i get only audio. also it takes really long to boot. |