Defense Technica (Trial) [NPUB31350] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Defense Technica (Trial) [NPUB31350] (/showthread.php?tid=177259) |
RE: Defense Technica (Trial) [NPUB31350] - AAKH1361 - 01-29-2017 Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: true Load liblv2.sprx only: false Load libraries: - libfs.prx - libio.prx - libsail.prx - libspurs_jq.prx - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) RE: Defense Technica (Trial) [NPUB31350] - Ani - 05-04-2017 UnityMain thread no longer dies with an access violation on sys_ppu_thread_create. Game goes further but fails on decrypting/loading internal sprx libraries. Still classified as Nothing though as it doesn't even open a GSFrame. Relevant log resume: TTY: Code: prx.c:sys_prx_load_module:Error: res(id)=0x8001113d Full log: (Build: 2845617) RE: Defense Technica (Trial) [NPUB31350] - digitaldude - 09-10-2017 rpcs3-v0.0.3-2017-09-10-f0358f85_win64 Intro. RE: Defense Technica (Trial) [NPUB31350] - digitaldude - 11-19-2017 rpcs3-v0.0.4-2017-11-15-223f17ac_win64 Playable. |