Soldner X-2: Final Prototype [NPUB30105] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Soldner X-2: Final Prototype [NPUB30105] (/showthread.php?tid=177243) |
RE: Soldner X-2: Final Prototype [NPUB30105] - BlackDaemon - 01-29-2017 Tested on recent master build v0.0.1-8-60bd2fb. Shows menus, but hangs due to RSX-related issue Code: F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x390 (arg=0x41840) LLE used Code: - libadec.prx RE: Soldner X-2: Final Prototype [NPUB30105] - BlackDaemon - 02-14-2017 Goes ingame on recent master build v0.0.1-598c90f3 (PR #2349). Run in 720x480 resolution. LLE used Code: - libac3dec.sprx RE: Soldner X-2: Final Prototype [NPUB30105] - KoolKool - 07-17-2017 build v0.0.2-2017-07-16 my report not bad, all i can say is you can play through the whole game, you have decent hardware, you can achieve above 30FPS easily how about DLC "The Last Chapter"? yes, it's worked! there are 2 downside matters - slow down performance on some specific scenes, especially boss fighting, explosion..... - very buggy audio RE: Soldner X-2: Final Prototype [NPUB30105] - KoolKool - 07-17-2017 i forgot! here are some of my screenshot i hope the next builds can improve the game more smoothly RE: Soldner X-2: Final Prototype [NPUB30105] - Ani - 07-17-2017 Missing log, also why did you delete commit from version string?? RE: Soldner X-2: Final Prototype [NPUB30105] - KoolKool - 07-18-2017 (07-17-2017, 11:31 PM)Annie Wrote: Missing log, also why did you delete commit from version string?? i didn't mind the log while i'm playing, i didn't delete anything either...... everything is default, only thing i changed is GPU mode to Vulkan i will upload the log for you when i am at home RE: Soldner X-2: Final Prototype [NPUB30105] - bbneo - 09-16-2017 Hi. I am new to the Forums. I just want to confirm that this game is working flawlessly for me. I finished several time now in different renderers (OpenGL and Vulkan) not much bothered with D12. No graphic bugs. Audio is perfect as well. I had to activate FPS limit as the game runs most of the time over 60 fps. RYZEN 1600X not overclocked. GPU Nvidia Pascal 1500Ti. I have to say that there were some very rare occasions where the game froze. But for me this game can be moved to "Playable" . Log file attached. RE: Soldner X-2: Final Prototype [NPUB30105] - digitaldude - 12-24-2017 rpcs3-v0.0.4-2017-12-22-8b31a944_win64 Playable. |