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Yakuza Ishin - Demo [NPJB90690] - Printable Version

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+--- Thread: Yakuza Ishin - Demo [NPJB90690] (/showthread.php?tid=177239)



RE: Yakuza Ishin - Demo [NPJB90690] - Renusek - 01-29-2017

Well, I decided to title this thread like that, even though the game's name isn't exactly "Yakuza Ishin!". Since it didn't come to west it is "Ry? ga Gotoku Ishin!" or "???? ??" if you prefer.

White render window. Options doesn't matter.

Version: 1c14d87

LLE
-libspurs_jq.prx
-libsre.prx



RE: Yakuza Ishin - Demo [NPJB90690] - ssshadow - 01-29-2017

Looking at the log it definitely needs libfiber.



RE: Yakuza Ishin - Demo [NPJB90690] - Renusek - 01-30-2017

Yea... changes nothing.

Version: 11e2965

LLE: Sre + Spurs_jq + Fiber



RE: Yakuza Ishin - Demo [NPJB90690] - Renusek - 08-02-2017

build: b396826 - https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.3-5543/artifacts (got it with the !latest command)

new status: ingame

very slow (this was not LLVM and I have a FX-6200, so it's normal I guess), graphics are fine, no glitches

Options: Vulkan, Automatic LLE, PPU fast, SPU ASMJIT, 16:9 480p, Lower SPU thread priority, Enable SPU loop detection

Screenshots: http://imgur.com/a/I7Fph

!!! Game crashed after the minimap appeared !!!

(I will retest it later with other options)



RE: Yakuza Ishin - Demo [NPJB90690] - ssshadow - 08-02-2017

Moving to ingame.



RE: Yakuza Ishin - Demo [NPJB90690] - Renusek - 10-17-2017

No longer renders game graphics - black screen + UI only.



edit: works again


RE: Yakuza Ishin - Demo [NPJB90690] - FlexBy - 06-19-2022

RPCS3 v0.0.22-13796-ebabdd37 Alpha | master | FW 4.88 | Windows 10 21H2
AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3
GPU: NVIDIA GeForce GTX 1050 Ti (511.23)


Status:
Playable

Needs:
Accurate GETLLAR to stop random freezes.