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Mars: War Logs [NPUB31150] - Printable Version

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+--- Thread: Mars: War Logs [NPUB31150] (/showthread.php?tid=177167)



RE: Mars: War Logs [NPUB31150] - BlackDaemon - 01-27-2017

Tested on recent master build v0.0.1-8-60bd2fb. Shows "press start" screen, but hangs after choosing brightness settings
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x9e80 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx



RE: Mars: War Logs [NPUB31150] - BlackDaemon - 02-10-2017

Tested on recent master build v0.0.1-1669d0fd (PR #2352). Using 720x480 resolution it's possible to pass through menus and start new game, but it hangs on cutscene.

LLE used
Code:
- libac3dec.prx
    - libac3dec2.prx
    - libadec.prx
    - libapostsrc_mini.prx
    - libat3dec.prx
    - libatrac3plus.prx
    - libatxdec.prx
    - libdmux.prx
    - libdmuxpamf.prx
    - libl10n.prx
    - libpamf.prx
    - libresc.prx
    - librtc.prx
    - libsail.prx
    - libsail_avi.prx
    - libsail_rec.prx
    - libsjvtd.prx
    - libsmvd2.prx
    - libsmvd4.prx
    - libspurs_jq.prx
    - libsre.prx



RE: Mars: War Logs [NPUB31150] - morcy - 09-06-2017

RPCS3 v0.0.3-3-83e139c Alpha     0.0.3-6022
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 9.92 GiB RAM | AVX
the game is Playable