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Mortal Kombat [BLUS30522] - Printable Version

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+--- Thread: Mortal Kombat [BLUS30522] (/showthread.php?tid=177156)



RE: Mortal Kombat [BLUS30522] - AAKH1361 - 01-27-2017

Screen is Black whitout fps

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libadec.prx
- libfiber.prx
- libfs.prx
- libio.prx
- libjpgdec.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx
- libvpost.prx


PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)



RE: Mortal Kombat [BLUS30522] - AAKH1361 - 02-06-2017

Load Screen Black



RE: Mortal Kombat [BLUS30522] - QOTSANINSOADKORN - 10-23-2017

REQUESTING GAME MOVE TO INTRO / IN-GAME (MAYBE)

rpcs3-v0.0.3-2017-10-21-96fd8556_win64


   
INTRO CUT-SCENE WAS PERFECT 57-60 FPS + SOUND WAS CLEAN, NO STUTTER...
   

   

AND THIS IS WHERE IT CRASHED FOR ME...
   

LOG:

.rar   MORTAL KOMBAT - RPCS3.rar (Size: 773.74 KB / Downloads: 35)

Write Color Buffers seems to help...
2 FPS in-game almost before it crashed...

   
WRITE COLOR BUFFERS = ON HELPED...
   
CRASHED THERE...


RE: Mortal Kombat [BLUS30522] - ajstrobus - 04-20-2018

White/Gray fog is gone if you use Strict rendering. Seems to run 45-60fps almost perfect besides 2 problems on newer versions .0.0.5-6543 on vulkan with strict rendering. 1.) Not problem, but RPCS3 freezes for 30seconds when you try to load then loads fine. 2.) Every now & then screen tears & top left 1/4 screen zooms to window or fullscreen so you can only see corner 1/4. Never seen that before, also now it seems write color buffers locks up loading practice.

log & screens are from NPUB30668 but BLUS30522 both act exactly the same, all newer RPCS3 do same as well.