RPCS3 Forums
RE: Go! Puzzle [NPEA00006] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5)
+--- Thread: RE: Go! Puzzle [NPEA00006] (/showthread.php?tid=176976)



RE: Go! Puzzle [NPEA00006] - Ani - 01-24-2017

RPCS3 v0.0.1-3-46dde3f Pre-Alpha

Settings:
OpenGL
PPU (fast) & SPU (fast)

Load libraries:
    - libresc.prx
    - librtc.prx
    - libspurs_jq.prx
    - libsre.prx

Reaches ingame but FPS count is very low.



Log:


RE: Go! Puzzle™ [NPEA00006] - Ani - 02-27-2017

Tested with 01ef9ecc

Speed has greatly improved, you can play on stable 60fps with both Recompilers or nearly 60fps on PPU/SPU fast.
It's not fully Playable though as it crashes on Skyscrapers mode and calls Unimplemented cellSysconfAbort on Settings menu.

Settings:
OpenGL / Vulkan
PPU (fast) & SPU (fast)

Language:
English (US)

Load Libraries:
- librtc.prx





RE: Go! Puzzle™ [NPEA00006] - Asinine - 12-27-2017

Playable as of https://forums.rpcs3.net/thread-188808-post-293787.html#pid293787 with RPCS3 v0.0.4-6277-e768bdc8 Alpha