![]() |
RE: Go! Puzzle [NPEA00006] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: RE: Go! Puzzle [NPEA00006] (/showthread.php?tid=176976) |
RE: Go! Puzzle [NPEA00006] - Ani - 01-24-2017 RPCS3 v0.0.1-3-46dde3f Pre-Alpha Settings: OpenGL PPU (fast) & SPU (fast) Load libraries: - libresc.prx - librtc.prx - libspurs_jq.prx - libsre.prx Reaches ingame but FPS count is very low. Log: RE: Go! Puzzle™ [NPEA00006] - Ani - 02-27-2017 Tested with 01ef9ecc Speed has greatly improved, you can play on stable 60fps with both Recompilers or nearly 60fps on PPU/SPU fast. It's not fully Playable though as it crashes on Skyscrapers mode and calls Unimplemented cellSysconfAbort on Settings menu. Settings: OpenGL / Vulkan PPU (fast) & SPU (fast) Language: English (US) Load Libraries: - librtc.prx RE: Go! Puzzle™ [NPEA00006] - Asinine - 12-27-2017 Playable as of https://forums.rpcs3.net/thread-188808-post-293787.html#pid293787 with RPCS3 v0.0.4-6277-e768bdc8 Alpha |