![]() |
Deception IV Blood Ties [BLES01997] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Deception IV Blood Ties [BLES01997] (/showthread.php?tid=176971) Pages:
1
2
|
RE: Deception IV Blood Ties [BLES01997] - ssshadow - 01-24-2017 Several aspects of the game looks to be working, including save/load and such. But there are some graphics errors in the log and a lot of flickering shadows and broken textures and such. Settings: OpenGL 1280x720 PPU & SPU Recompiler works but the PPU recompiler is only a little faster. XAudio LLE: as usuall not everything is needed (probably) but it takes time and effort to narrow the list down... Code: . Log Screenshots RE: Deception IV Blood Ties [BLES01997] - AMMAREN - 01-31-2017 ((Test on RPCS3 LLVM-aef5113d)) Interpreter(fast) & Interpreter(ASMJIT) Better in OpenGL -------------------- Movie : Work Graphic : Slow - Problem in Graphic Music : Work SaveGame : Work LoadGame : Work The Log File:- BLES01997 - [Deception IV Blood Ties] - File ___________________________________ CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz) GPU:- GTX 1080 Motherboards:- ASUS X-99A-II RAM:- 32.0 GB (2666 MHz) RE: Deception IV Blood Ties [BLES01997] - bjakja - 08-08-2017 Graphics in this game almost looks good, there are some lighting problems when enemy status is shown, and brightness setting not working. I beat 1 chapter with 15-30 FPS on KD-11 186ebc50 vertex rewrite build, because new master are much slower and SPU crashes (it depends on FPS, less FPS, crashes faster) after a few seconds / minutes. Settings: Recompiler LLVM Recompiler ASMJIT Bind SPU threads to secondary cores: false Lower SPU thread priority: false SPU loop detection: true Preferred SPU Threads: Auto Vulcan 1280x720, fullHD not working. options: everything but vsync turn off. It may work even on master on more powerful CPU with 8 threads. RE: Deception IV Blood Ties [BLES01997] - vlakipn - 08-08-2017 Yeah, it works decently well. There are couple of slowdowns, but i think it is completely playable. So general problems are some performance drops, lighting problem and graphics glitches. Saves work w/o problem Ive made a video and attached log. p.s. sound cracks are produced mostly by screen capture impact (without it they are rare) RPCS3.log Download RE: Deception IV Blood Ties [BLES01997] - bjakja - 08-08-2017 After a few hour test on new slow master I get even more stable 25-30 FPS using audio thread pause, when game stops I run it again, watch dialogues, and after repause it. This game played with low FPS make always audio thread crash. Only playable on very fast processors. RE: Deception IV Blood Ties [BLES01997] - ssshadow - 08-09-2017 Moving to playable. Use SPU thread options instead of the pause hack... Try 1-4 threads and loop detection on. RE: Deception IV Blood Ties [BLES01997] - vlakipn - 08-10-2017 So in its current state its playable with: Vulkan and OpenGL (slower). With DX12 its Loadable (crashes emu after intro - dialogues) with this message: Quote:F {rsx::thread} class std::runtime_error thrown: HRESULT = D3D12 device was removed with error status 0x887A0001 Game menus and dialogs are at 30fps but when actual game starts its pretty bad (5-10 fps) until you walk some rooms and kill enemies then it gets better (20-30fps). At pause - trap menu its 30fps. RE: Deception IV Blood Ties [BLES01997] - Solstar82 - 08-14-2017 (08-08-2017, 06:49 PM)vlakipn Wrote: Yeah, it works decently well. There are couple of slowdowns, but i think it is completely playable. care to tell us with which settings? I7 3.60 with 16 gb and geforce gtx 970 4 gb here, and its super slow once is in the game RE: Deception IV Blood Ties [BLES01997] - vlakipn - 08-14-2017 Quote:care to tell us with which settings? I/ 3.60 with 16 gb and geforce gtx 970 4 gb here, and its super slow once is in the game[Image: O5v0e0Z.png] [Image: 8zTVCqd.png] Nothing specific as you can see. The problem is, game starts rly slow, but it gets faster as you progress (lets say walk over 2-3 rooms and/or kill 2-3 enemies), then it gets faster untill it reaches stable 30fps. Dunno whats the cause of this, but it seems to be the pattern. Give it a try. RE: Deception IV Blood Ties [BLES01997] - Solstar82 - 08-15-2017 (08-14-2017, 12:59 PM)vlakipn Wrote:Quote:care to tell us with which settings? I/ 3.60 with 16 gb and geforce gtx 970 4 gb here, and its super slow once is in the game[Image: O5v0e0Z.png] thanks ![]() |