Jojo all star battle update - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Community (https://forums.rpcs3.net/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=16) +--- Thread: Jojo all star battle update (/showthread.php?tid=176060) Pages:
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RE: Jojo all star battle update - Jotarokujo - 11-29-2016 So i got past the title screen and a good speed in menus but in game frames are toast. If anyone works on rpcs3 please try to make this game work! i know you can! RE: Jojo all star battle update - Solstar82 - 12-21-2016 (11-29-2016, 09:44 PM)Jotarokujo Wrote: So i got past the title screen and a good speed in menus but in game frames are toast. If anyone works on rpcs3 please try to make this game work! i know you can! can you please tell me exactly which settings did you used?because i can't get past the mai nscreen after press start, after that it just hangs (both this and the sequel eyes of heaven) with a an error about a music ll or something like that this is the error btw E {PPU[0x70000000] Thread (main_thread) [0x01dab174]} PPU: 'cellMusicSetVolume2' aborted RE: Jojo all star battle update - ssshadow - 12-21-2016 (12-21-2016, 11:33 AM)Solstar82 Wrote:(11-29-2016, 09:44 PM)Jotarokujo Wrote: So i got past the title screen and a good speed in menus but in game frames are toast. If anyone works on rpcs3 please try to make this game work! i know you can! You should also tell us which settings you use. Log file people. And that is not an error, one needs the entire log file to get a picture of what really happened. RE: Jojo all star battle update - Solstar82 - 12-21-2016 (12-21-2016, 01:03 PM)ssshadow Wrote:(12-21-2016, 11:33 AM)Solstar82 Wrote:(11-29-2016, 09:44 PM)Jotarokujo Wrote: So i got past the title screen and a good speed in menus but in game frames are toast. If anyone works on rpcs3 please try to make this game work! i know you can! lol you have been asked that to me even before,i posted that and then..everybody disappeared. here's the log btw http://www.emunewz.net/forum/showthread.php?tid=174249&page=2&highlight=jojo RE: Jojo all star battle update - ssshadow - 12-21-2016 (12-21-2016, 02:47 PM)Solstar82 Wrote:(12-21-2016, 01:03 PM)ssshadow Wrote:(12-21-2016, 11:33 AM)Solstar82 Wrote:(11-29-2016, 09:44 PM)Jotarokujo Wrote: So i got past the title screen and a good speed in menus but in game frames are toast. If anyone works on rpcs3 please try to make this game work! i know you can! We need the log file from the guy who got it working to really know for sure, but you can maybe try to LLE the things below. Also try to -not- LLE libsysutil_avc2. Anything sysutil will probably not work. Inspecting the log, try these modules (should not crash): libspurs_jq libsre libresc libsync2 librtc libatrac3plus libm2aacdec libadec libadec2 libfiber And maybe these (could crash): libaudio libssl libhttp libfs You could also give it a shot with the über list from Catherine, you never know: http://www.emunewz.net/forum/showthread.php?tid=175609 Jotarokujo post your full log file from successfully running the game. RE: Jojo all star battle update - Yagami Light9 - 12-21-2016 Quote:s32 cellMusicSetVolume2() Build with hack : http://www107.zippyshare.com/v/OHyNBRKM/file.html RE: Jojo all star battle update - ssshadow - 12-21-2016 (12-21-2016, 05:54 PM)Yagami Light9 Wrote:Quote:s32 cellMusicSetVolume2() And that works with which settings? And how did the first guy run it without a hack? RE: Jojo all star battle update - Yagami Light9 - 12-21-2016 LLE: -libfiber -libl10n -libresc -librtc -libsre -libspurs_Jq RE: Jojo all star battle update - TeruMc - 12-21-2016 (12-21-2016, 05:54 PM)Yagami Light9 Wrote:Quote:s32 cellMusicSetVolume2() When i use the build with the hack it doesn't even get to the menu it just freezes up right before it. The most recent build atleast gets to the menu and then crashes with the music error. RE: Jojo all star battle update - Yagami Light9 - 12-21-2016 LOL seriously ? [Image: t2802744_1.jpg] |