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Tales of Zestiria [BLES02152] - Printable Version

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+--- Thread: Tales of Zestiria [BLES02152] (/showthread.php?tid=175520)



RE: Tales of Zestiria [BLES02152] - Gundark - 10-12-2016

rpcs3-ReleaseLLVM-8454949e

PPU Interpreter - fast
SPU Interpreter - fast
Vulkan

libfiber
libl10n
libresc
librtc
libspurs_jq
libsre
libsync2





RE: Tales of Zestiria [BLES02152] - GrantKane - 05-17-2017

RPCS3 v0.0.2-3-2845617 Alpha
Black screen only.



RE: Tales of Zestiria [BLES02152] - ssshadow - 05-18-2017

Did you try different graphics backends?



RE: Tales of Zestiria [BLES02152] - GrantKane - 05-18-2017

Same result on DirectX12 and Vulkan: black screen only.



RE: Tales of Zestiria [BLES02152] - Butz_san - 07-30-2017

Now it goes in game, shows the intro, also plays de video of the intro, reach ingame, character is not visible, and finally crashes. (also sound stop working)

Using recompiler in last master build






RE: Tales of Zestiria [BLES02152] - Ani - 07-30-2017

Duplicated thread.

Merged



RE: Tales of Zestiria [BLES02152] - karorawro - 05-07-2019

RPCS3 0.0.6-8071-f480ba13-Alpha

Game runs in both Vulkan and OpenGL, had to limit fps to 30 as it was running to quick.
All other settings are default.


Screenshots


RE: Tales of Zestiria [BLES02152] - HerrHulaHoop - 05-01-2020

RPCS3 v0.0.9-10228-0df6c415 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i7-4790 CPU @ 3.60GHz | 8 Threads | 15.94 GiB RAM | TSC: 3.598GHz | AVX+ | FMA3
Operating system: Windows, Major: 10, Minor: 0, Build: 18362, Service Pack: none, Compatibility mode: 0
GPU: 'GeForce GTX 970' running on driver 442.74.0.0

Playable. Played the game for about 2 hours. Didn't run into any issues at all.

However, please read my post for the PSN title for a list of potential issues you may face with this game.