Mirror's Edge [NPEB00052] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Mirror's Edge [NPEB00052] (/showthread.php?tid=175496) |
RE: Mirror's Edge [NPEB00052] - MarioSonic2987 - 10-10-2016 It displays a black screen. Tested in 7a9841b. Core PPU: Interpreter (precise) SPU: Interpreter (precise) LLE Modules: Fs, Resc, Rtc, Sre Graphics - Vulkan - 1280x720 - Auto (Frame limit) - VSync Audio - XAudio2 In Vulkan, it outputs: Code: E {rsx::thread} RSX: ERROR: [Driver] Code 0 : vkCreateImage: image creation failed due to invalid parameter But, if you press "Resume", it outputs: Code: F {SPU[0x4f] Thread (CellSpursKernel0) [0x035b4]} class std::runtime_error thrown: Unknown/illegal channel (ch=2 [$SPU_WrEventAck], value=0x20) RE: Mirror's Edge [NPEB00052] - MarioSonic2987 - 04-16-2017 Goes to intro in 720x480. Tested in 14f02b2. PD: Move this thread to Intro. RE: Mirror's Edge [NPEB00052] - ssshadow - 04-16-2017 Someone on Discord got ingame. Confirm? RE: Mirror's Edge [NPEB00052] - Asinine - 12-27-2017 Ingame as of https://forums.rpcs3.net/thread-196768.html with RPCS3 v0.0.3-3-8e66e71 Alpha RE: Mirror's Edge [NPEB00052] - digitaldude - 04-28-2018 rpcs3-v0.0.5-6675-bd1d4de4_win64 USA version playable. RE: Mirror's Edge [NPEB00052] - counter185 - 05-01-2018 Completed the entire game. The only problem is that there are wrong colors when aiming down the sniper rifle (1:32:10), but it doesn't make the game unplayable. Settings in the video description. |