RPCS3 Forums
Mirror's Edge [NPEB00052] - Printable Version

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+--- Thread: Mirror's Edge [NPEB00052] (/showthread.php?tid=175496)



RE: Mirror's Edge [NPEB00052] - MarioSonic2987 - 10-10-2016

It displays a black screen. Tested in 7a9841b.

Core

PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Modules: Fs, Resc, Rtc, Sre

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2

In Vulkan, it outputs:
Code:
E {rsx::thread} RSX: ERROR: [Driver] Code 0 : vkCreateImage: image creation failed due to invalid parameter
F {rsx::thread} class std::runtime_error thrown: Assertion failed! Result is C4650B07h

But, if you press "Resume", it outputs:
Code:
F {SPU[0x4f] Thread (CellSpursKernel0) [0x035b4]} class std::runtime_error thrown: Unknown/illegal channel (ch=2 [$SPU_WrEventAck], value=0x20)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1122)



RE: Mirror's Edge [NPEB00052] - MarioSonic2987 - 04-16-2017

Goes to intro in 720x480. Tested in 14f02b2.

PD: Move this thread to Intro.



RE: Mirror's Edge [NPEB00052] - ssshadow - 04-16-2017

Someone on Discord got ingame. Confirm?



RE: Mirror's Edge [NPEB00052] - Asinine - 12-27-2017

Ingame as of https://forums.rpcs3.net/thread-196768.html with RPCS3 v0.0.3-3-8e66e71 Alpha


RE: Mirror's Edge [NPEB00052] - digitaldude - 04-28-2018

rpcs3-v0.0.5-6675-bd1d4de4_win64

USA version playable.


RE: Mirror's Edge [NPEB00052] - counter185 - 05-01-2018

Completed the entire game. The only problem is that there are wrong colors when aiming down the sniper rifle (1:32:10), but it doesn't make the game unplayable. Settings in the video description.