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Koihime Enbu [BLJM61274] - Printable Version

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+--- Thread: Koihime Enbu [BLJM61274] (/showthread.php?tid=174272)

Pages: 1 2


RE: Koihime Enbu [BLJM61274] - Yagami Light9 - 02-03-2017

[Vulkan-regression]
Quote:F {rsx::thread} class std::runtime_error thrown: Unknown base type 3
(in file C:\rpcs3\rpcs3\Emu\RSX\VK\VKVertexBuffers.cpp:322)

LLE:
Quote:- libadec.prx
- libapostsrc_mini.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libdmux.prx
- libdmuxpamf.prx
- libfiber.prx
- libl10n.prx
- libm2aacdec.prx
- libm2bcdec.prx
- libm4aacdec.prx
- libmp3dec.prx
- libmp4.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libsail_avi.prx
- libspurs_jq.prx
- libsre.prx

Log:





RE: Koihime Enbu [BLJM61274] - Ani - 02-06-2017

(02-02-2017, 08:17 PM)digitaldude Wrote: rpcs3-v0.0.1-2017-02-01-9eba0ac5_win64


Goes past intro into menu but as soon as you press a button it freezes. Also the window doesn't display the fps or the game name.

Again, duplicated thread.
Merging.



RE: Koihime Enbu [BLJM61274] - shinslash - 02-05-2018

rpcs3-v0.0.4-2018-02-04-06fc4233_win64
shows nothing after boot
plz fix it


RE: Koihime Enbu [BLJM61274] - DIO-neko - 12-15-2018

RPCS3 v0.0.5-7586-c50d459b Alpha

Every mode works properly

HEAD
Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | AVX+ | TSX
・! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 417.1.0.0


RE: Koihime Enbu [BLJM61274] - Asinine - 12-16-2018

You say every mode "works properly" but is the background really meant to be black in the 2nd and third screenshot? Looks like rendering is broken.


RE: Koihime Enbu [BLJM61274] - DIO-neko - 12-17-2018

(12-16-2018, 10:49 PM)Asinine Wrote: You say every mode "works properly" but is the background really meant to be black in the 2nd and third screenshot? Looks like rendering is broken.

That's right, it is the specification of this game that the screen blackouts.
https://www.youtube.com/watch?v=2llb6Ez49K0


RE: Koihime Enbu [BLJM61274] - Asinine - 12-17-2018

Ah, didn't expect that. Also you probably shouldn't use 16x anisotropic filtering with this game it's likely going to make the sprites look worse use auto instead. In blazblue games and p4 arena the sprites look particularly bad with forced anisotropic filtering.