Gran Turismo 6 problem - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: Gran Turismo 6 problem (/showthread.php?tid=174120) |
RE: Gran Turismo 6 problem - pipes - 01-27-2016 I run the game and take this error to reported at developers: In openGL mode: LDR: Unknown function '0x1A267F98' in 'cellSysmodule' module (0x2a334) LDR: Unknown function '0xFD0E1CAC' in 'cellSysmodule' module (0x2a414) {PPU Thread[0x1] (main_thread)[0x0001ef4c]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x1020a, alignment=0x10000000, alloc_addr=*0xd000faf0) {PPU Thread[0x1] (main_thread)[0x0001ef4c]} sys_mmapper: sys_mmapper_allocate_address(size=0x20000000, flags=0x40f, alignment=0x10000000, alloc_addr=*0xd000fae0) {PPU Thread[0x1] (main_thread)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x40000000, mem_id=0x4, flags=0x0) {PPU Thread[0x1] (main_thread)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x30000000, mem_id=0x5, flags=0x0) {PPU Thread[0x1] (main_thread)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x40100000, mem_id=0x6, flags=0x0) {PPU Thread[0x1] (main_thread)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x4ff00000, mem_id=0x38, flags=0x0) {PPU Thread[0x1] (main_thread)[0x0002a6ec]} Exception: LLE function not set: _cellFiberPpuInitialize (0x55870804) (in file Emu\SysCalls\Modules.cpp:139, in function execute_ppu_func_by_index) Please report this to the developers. d3d12 mode: LDR: Unknown function '0x1A267F98' in 'cellSysmodule' module (0x2a334) LDR: Unknown function '0xFD0E1CAC' in 'cellSysmodule' module (0x2a414) {PPU Thread[0x1] (main_thread)[0x0001ef4c]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x1020a, alignment=0x10000000, alloc_addr=*0xd000faf0) {PPU Thread[0x1] (main_thread)[0x0001ef4c]} sys_mmapper: sys_mmapper_allocate_address(size=0x20000000, flags=0x40f, alignment=0x10000000, alloc_addr=*0xd000fae0) {PPU Thread[0x1] (main_thread)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x40000000, mem_id=0x4, flags=0x0) {PPU Thread[0x1] (main_thread)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x30000000, mem_id=0x5, flags=0x0) {PPU Thread[0x1] (main_thread)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x40100000, mem_id=0x6, flags=0x0) {PPU Thread[0x1] (main_thread)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x4ff00000, mem_id=0x38, flags=0x0) {PPU Thread[0x3a] (PDI)[0x0002b24c]} sys_mmapper: sys_mmapper_map_memory(addr=0x40200000, mem_id=0x3b, flags=0x0) {PPU Thread[0x1] (main_thread)[0x0002a874]} Exception: Access violation reading location 0x2f646576 (in file ..\Utilities\Thread.cpp:1133, in function throw_access_violation) Please report this to the developers. In last mode the windows game open but only see black window. Thank for create this emulator RE: Gran Turismo 6 problem - tambre - 01-27-2016 (01-27-2016, 06:16 PM)pipes Wrote: I run the game and take this error to reported at developers: Absolutely useless info without logs or anything. Also I don't think there's any point in testing Gran Turismo, as once can already assume it's not going to work, and won't produce and useful results. Also, the "Please report this to the developers." probably should be removed. Please see how to report issues. |