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Pachi Para 15: Super Umi in Okinawa [BLJS10079] - Printable Version

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+--- Thread: Pachi Para 15: Super Umi in Okinawa [BLJS10079] (/showthread.php?tid=174008)



RE: Pachi Para 15: Super Umi in Okinawa [BLJS10079] - BlackDaemon - 01-15-2016

Shows loading screen on recent master build. Game using external .sprx modules. Requires libSre and L10n LLE'd.



RE: Pachi Para 15: Super Umi in Okinawa [BLJS10079] - Etokapa - 09-09-2018

Build: rpcs3-v0.0.5-7321-52377791_win64
Status: Intro (PS3 prompts, Logos, Loading Screen 60FPS).

Shows loading screen then hangs on black screen. Won't boot with PPU LLVM Recompiler.


RE: Pachi Para 15: Super Umi in Okinawa [BLJS10079] - Etokapa - 11-09-2018

Build: rpcs3-v0.0.5-7486-90f81659_win64.7z
Status: Ingame.

Sat through 3 minutes of pachinko. Logos and Menus 60FPS. 15-25FPS Ingame. Audio plays at regular speed though. The timer also runs at regular speed. Graphics are mostly all rendering black. The game really really wants to connect to PSN.

P.S. Whose idea was it to limit gz uploads to only 4MB??? Angry


RE: Pachi Para 15: Super Umi in Okinawa [BLJS10079] - digitaldude - 03-26-2020

RPCS3 v0.0.9-10029-433a2128

Playable.