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Motto SoniComi [BLJM61139] - Printable Version

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+--- Thread: Motto SoniComi [BLJM61139] (/showthread.php?tid=174002)



RE: Motto SoniComi [BLJM61139] - BlackDaemon - 01-15-2016

Shows loading screen on recent master build. Requires libSre and SpursJq LLE'd.



RE: Motto SoniComi [BLJM61139] - BlackDaemon - 02-02-2017

Goes ingame with broken graphics on recent master build v0.0.1-9eba0ac5 (PR #2317).

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx



RE: Motto SoniComi [BLJM61139] - Dante38490 - 07-13-2017

now is playable i think, ingame render is perfect, sould also
[Image: unknown.png]
[Image: unknown.png]

Juste one problem, wideo run slow, and is glitched



RE: Motto SoniComi [BLJM61139] - ssshadow - 07-14-2017

Moving to playable



RE: Motto SoniComi [BLJM61139] - Ani - 07-17-2017

Moving to Ingame, this is a Visual Novel, so the videos being glitched make it Unplayable.



RE: Motto SoniComi [BLJM61139] - Deminating - 04-29-2018

RPCS3 v0.0.5-6692-98b715d8c Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX


Playable.
Seems any problem with the videos running slow has since been fixed. Needs SRM to not flash rapidly and may need OpenGL to have proper scaling (may also have been fixed by SRM, not sure)
Graphics are perfect, audio perfect, fps is usually 60 or next to it.