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Snipers - Invisible, Silent, Deadly [BLES01327] - Printable Version

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+--- Thread: Snipers - Invisible, Silent, Deadly [BLES01327] (/showthread.php?tid=173949)



RE: Snipers - Invisible, Silent, Deadly [BLES01327] - BlackDaemon - 01-10-2016

Shows loading screen on recent master build. Requires libSre LLE'd. Removed "sys_net: recvfrom" warning, because it makes log useless due to huge size.



RE: Snipers - Invisible, Silent, Deadly [BLES01327] - BlackDaemon - 02-14-2017

Tested on recent master build v0.0.1-acd9d6ff (PR #2375). Goes ingame, but almost immediately hangs. Broken on last build.
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x7460 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx



RE: Snipers - Invisible, Silent, Deadly [BLES01327] - digitaldude - 04-12-2020

RPCS3 v0.0.9-10181-c69691f1

Playable but only the tutorial and time attack modes, the other modes require psn.