Puzzle Quest Galactrix [NPUB30072] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Puzzle Quest Galactrix [NPUB30072] (/showthread.php?tid=173935) |
RE: Puzzle Quest Galactrix [NPUB30072] - BlackDaemon - 01-10-2016 Shows intro on recent master build. On dec 2015 build was going to menus, and stuck on loading screen, if i remember correcly. RE: Puzzle Quest Galactrix [NPUB30072] - BlackDaemon - 02-13-2017 Goes ingame on modded build v0.0.1-acd9d6ff (PR #2375). Requires minor hack in cellSysutilAvc2.cpp replace Code: fmt::throw_exception("Unimplemented" HERE); Code: UNIMPLEMENTED_FUNC(cellSysutilAvc2); return CELL_OK; LLE used Code: - libac3dec.sprx RE: Puzzle Quest Galactrix [NPUB30072] - nash67 - 08-05-2017 RPCS3 v0.0.3-5588-7b43d88f nothing but a black screen U {PPU[0x1000000] Thread (main_thread) [0x00ab2598]} cellSysutilAvc2 TODO: cellSysutilAvc2InitParam(): Older/newer version 120 used, might cause problems. E {PPU[0x1000000] Thread (main_thread) [0x00ab2598]} cellSysutilAvc2: Unknown media type 0x0 W {PPU[0x1000000] Thread (main_thread) [0x00ab24f0]} PPU: 'cellSysutilAvc2UnloadAsync' aborted F {PPU[0x1000000] Thread (main_thread) [0x00ab24f0]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysutilAvc2.cpp:63) RE: Puzzle Quest Galactrix [NPUB30072] - digitaldude - 12-24-2017 rpcs3-v0.0.4-2017-12-22-8b31a944_win64 Playable. |