Poker Night at the Inventory 2 [NPUB31210] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Poker Night at the Inventory 2 [NPUB31210] (/showthread.php?tid=173933) |
RE: Poker Night at the Inventory 2 [NPUB31210] - BlackDaemon - 01-10-2016 Tested on recent master build. Shows some broken graphics after intro. Requires libSre LLE'd. Code: E {SPU[0x69] Thread (CellSpursKernel4)[0x1acb8]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty) RE: Poker Night at the Inventory 2 [NPUB31210] - digitaldude - 05-09-2017 rpcs3-v0.0.2-2017-04-30-28456170_win64 Goes ingame. RE: Poker Night at the Inventory 2 [NPUB31210] - ssshadow - 05-09-2017 Moving to ingame RE: Poker Night at the Inventory 2 [NPUB31210] - digitaldude - 07-28-2017 rpcs3-v0.0.3-2017-07-27-52b8b06b_win64 It's at a playable fps. Playable. RE: Poker Night at the Inventory 2 [NPUB31210] - Ani - 07-28-2017 Needs retesting after lle-gcm is merged RE: Poker Night at the Inventory 2 [NPUB31210] - digitaldude - 07-28-2017 rpcs3-v0.0.3-2017-07-28-9a1a7dd5_win64 It works without gcm. Here is with a master build, no changes still playable. |