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Defenders of Ardania [NPEB01052] - Printable Version

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+--- Thread: Defenders of Ardania [NPEB01052] (/showthread.php?tid=173879)



RE: Defenders of Ardania [NPEB01052] - BlackDaemon - 01-07-2016

Shows a few intros on recent master build. Requires libSre LLE'd.



RE: Defenders of Ardania [NPEB01052] - BlackDaemon - 01-26-2017

Tested on recent master build v0.0.1-8-60bd2fb. One of Spurs threads crashes on autosaving screen, but you could reach menus and level selection, if press Resume.

Code:
F {SPU[0x41] Thread (VisionCellSpursKernel4)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx



RE: Defenders of Ardania [NPEB01052] - digitaldude - 02-22-2017

rpcs3-v0.0.1-2017-02-19-47fdaf69_win64


freeze during intro.



RE: Defenders of Ardania [NPEB01052] - digitaldude - 05-04-2017

rpcs3-v0.0.2-2017-04-30-28456170_win64

Goes ingame now.

Image



RE: Defenders of Ardania [NPEB01052] - digitaldude - 06-23-2017

With LLVM the fps is sufficient for the game to be playable, it's a tower defense so doesnt need a lot.

Images



RE: Defenders of Ardania [NPEB01052] - ssshadow - 06-24-2017

Moving to playable.



RE: Defenders of Ardania [NPEB01052] - digitaldude - 06-27-2017

After playing the game more, one level doesn't load. It just freezes the game, so it's unfinishable. Move to ingame.



RE: Defenders of Ardania [NPEB01052] - Ani - 06-27-2017

Back to Ingame.



RE: Defenders of Ardania [NPEB01052] - digitaldude - 04-05-2018

rpcs3-v0.0.5-6638-56811863_win64

Playable.