Invincible Tiger [NPUB30073] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Invincible Tiger [NPUB30073] (/showthread.php?tid=173746) |
RE: Invincible Tiger [NPUB30073] - Ekaseo - 12-19-2015 Hi, this game goes ingame with flickering graphics, has no visible main menu, but sound works, so you can hear how you progress through the menu, i just pressed X and START a bunch of times and i got ingame. My settings: PPU Interpreter 2 (same for spu) OGL + write color buffers. LLE: cellFiber_Library v1.1 cellJpgDec_Library v1.1 cellSpursJq_Library v1.1 cellSre_Library v1.1 RE: Invincible Tiger [NPUB30073] - tambre - 12-19-2015 (12-19-2015, 12:27 PM)Ekaseo Wrote: Hi, this game goes ingame with flickering graphics, has no visible main menu, but sound works, so you can hear how you progress through the menu, i just pressed X and START a bunch of times and i got ingame. Please list the LLE modules with their full names. This is to prevent confusion between the possible different versions of the modules. RE: Invincible Tiger [NPUB30073] - BlackDaemon - 01-09-2016 Tested on recent master build using DX12 render. Shows intros and menus, but ingame graphics completely broken. Requires libSre and cellSail LLE'd. RE: Invincible Tiger [NPUB30073] - Ekaseo - 01-24-2016 this is the state, the game is in: RE: Invincible Tiger [NPUB30073] - Darkriot - 01-24-2016 (01-24-2016, 12:55 PM)Ekaseo Wrote: this is the state, the game is in: oooh no, the same problem ("T" character models ) as in xenia RE: Invincible Tiger [NPUB30073] - digitaldude - 12-20-2017 rpcs3-v0.0.4-2017-12-19-f24491de_win64 Playable. |