Akiba's Trip Undead & Undressed [BLUS31425] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Akiba's Trip Undead & Undressed [BLUS31425] (/showthread.php?tid=173732) Pages:
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RE: Akiba's Trip Undead & Undressed [BLUS31425] - AMMAREN - 12-17-2015 RPCS3 V0.0.0.6-3930-5670488-LLE This game show install and intro then RPCS3 freeze.... withe new LLE set Part- 1 Install Part- 2 Start game RE: Akiba's Trip Undead & Undressed [BLUS31425] - BlackDaemon - 01-12-2016 Tested on recent master build. Goes ingame with broken graphics, often crashes on video playback. Requires libSre LLE'd. RE: Akiba's Trip Undead & Undressed [BLUS31425] - BlackDaemon - 01-31-2017 Goes ingame on recent master build v0.0.1-35b7cf4 (PR #2309). Ingame graphics still broken LLE used Code: - libac3dec.prx RE: Akiba's Trip Undead & Undressed [BLUS31425] - twdarkeh - 03-13-2017 So if you sort of cheese your way past the opening sequence, some backgrounds do load in the second part. Saving/loading also seems to work. However, once you get to the part where you can control your character, backgrounds are once again broken, although blue this time. In-game menus also work. Log is attached if anyone is curious. Used auto-LLE, got same results as BlackDaemon, so would say it works for this game. EDIT: So, if you enable write color buffers, you take a performance hit(down to about 0.5 fps), things actually start to render. http://puu.sh/uHwb7.jpg RE: Akiba's Trip Undead & Undressed [BLUS31425] - twdarkeh - 07-22-2017 Fixed by Jarves. Settings: Both recompilers OpenGL with GPU Texture Scaling and Invalidate Cache Every Frame(not entirely sure this is necessary) Played for about an hour, no crashes, speed never dips to unplayable territory(10fps is the lowest I've seen, with several dozen characters moving around on screen at once, and even then it doesn't feel that slow). Would absolutely call this playable. RE: Akiba's Trip Undead & Undressed [BLUS31425] - ssshadow - 07-22-2017 Moving to playable RE: Akiba's Trip Undead & Undressed [BLUS31425] - AMMAREN - 08-03-2017 ((Test on RPCS3 v0.0.3-3-77f5832 Alpha)) ------------------- Recompiler(LLVM) & Recompiler(ASMJIT) Better in OpenGL Setting -------------------- The Video Speed : Sometime slow Movie : Work... But a little Darker Graphic : Work with some Problem Music : Work The Log File:- ___________________________________ CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz) GPU:- GTX 1080 Motherboards:- ASUS X-99A-II RAM:- 32.0 GB (2666 MHz) RE: Akiba's Trip Undead & Undressed [BLUS31425] - Mizar - 08-11-2017 Mine won't install. The game load and when you press ok to install the data it freezes. Using build 0.0.3.8.0211ee5 alpha RE: Akiba's Trip Undead & Undressed [BLUS31425] - lolpants - 01-27-2018 (08-11-2017, 10:06 AM)Mizar Wrote: Mine won't install. The game load and when you press ok to install the data it freezes. Using build 0.0.3.8.0211ee5 alpha Correct. Game does not go past the loading screen and is not playable. Code: F {PPU[0x100001a] Thread (CGameDataInstallPS3) [0x002dbf60]} MEM: Access violation writing location 0xd00ec7f0 RE: Akiba's Trip Undead & Undressed [BLUS31425] - adamken - 04-06-2018 hi all when i save now i get this in pink F {PPU[0x100003a] Thread (savedata_sub_thr) [0x002d6f48]} MEM: Access violation reading location 0x0 n it stops n thats it help plz this happens in alot of games but there at the start |