Dragon Ball Z: Burst Limit [BLES00231] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Dragon Ball Z: Burst Limit [BLES00231] (/showthread.php?tid=173643) |
RE: Dragon Ball Z: Burst Limit [BLES00231] - cjcooper - 06-27-2017 This game is fully playable for me using the new recompiler LLVM and OpenGl which give me full in-game fps with no issues RE: Dragon Ball Z: Burst Limit [BLES00231] - Ani - 06-28-2017 Needs log, commit, screenshot RE: Dragon Ball Z: Burst Limit [BLES00231] - bjakja - 08-05-2017 I tested it recently, played 4 story battles and it use on Vulcan 1-20% of i5 2500k @ 4.5ghz, lowest CPU usage I ever got on RPCS3. There is some fps issue, which block fps to 43-45 even on off setting. RE: Dragon Ball Z: Burst Limit [BLES00231] - Asinine - 12-21-2017 In preparation for upcoming changes to the compatibility database, this thread is being moved to ingame. Due to other threads for the same media (Disc or PSN) already being in that category. Tested with: 75fe95ee RE: Dragon Ball Z: Burst Limit [BLES00231] - Yahfz - 03-24-2018 Tested with: 63fa5008 5-6 Hours in, definetly playable. |