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Sengoku Hime 4 [BLJM61104] - Printable Version

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+--- Thread: Sengoku Hime 4 [BLJM61104] (/showthread.php?tid=173226)



RE: Sengoku Hime 4 [BLJM61104] - Dante38490 - 11-11-2015

I have a similair render with GL or DX12, very glitched







RE: Sengoku Hime 4 [BLJM61104] - Kot-e - 02-19-2019

RPCS3 v0.0.6-7807-4c72f7c1 Alpha | HEAD

Gameplay wise seems to work fine on most maps. Some will lead to a MEM: Access violation writing location error (tested with OpenGL and Vulkan, same result).
Saves are working properly and sound too.

[Image: GzwF0H0.png]
[Image: Wu13JHA.jpg]
[Image: hz6VS9O.jpg]
[Image: Zh2RCxT.jpg]



RE: Sengoku Hime 4 [BLJM61104] - FlexBy - 11-10-2022

RPCS3 v0.0.25-14365-b875a86e Alpha | master | FW 4.88 | Windows 10 22H2
AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (512.15)


Playable.