PPU 2 crashing the emulator? - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: PPU 2 crashing the emulator? (/showthread.php?tid=169061) Pages:
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RE: PPU 2 crashing the emulator? - Gahh - 06-01-2015 Why when I select PPU Interpreter 2 the emulator crash? Using PPU 1, the game runs normally. This is happening with the Sonic CD. Any tips or solution? RE: PPU 2 crashing the emulator? - flashmozzg - 06-01-2015 It doesn't for me. What is your CPU? AFAIK, It should support SSE4.1. RE: PPU 2 crashing the emulator? - Gahh - 06-01-2015 Thanks for reply. My CPU is Phenom II X4 945. Thought the PPU 2 runs on without SSE4.1 processors. For the way I will have to be limited only in the PPU 1 ... RE: PPU 2 crashing the emulator? - Yagami Light9 - 06-01-2015 AMD FX 6300 Features *Has a NX bit-Yes *Has virtualization support-Yes *Instruction set extensions-MMX -SSE4.2 -AVX 1.1 -Supplemental SSE3 -FMA4 -ABM -AMD-V -SSE4.1 -XOP TBM -AVX -AMD64 -SSE -BMI1 -F16C -FMA3 -AES -SSE4a -SSE3 -CVT16 -CLMUL -SSE2 *Supports dynamic frequency scaling-Yes RE: PPU 2 crashing the emulator? - Gahh - 06-19-2015 You will not have a compilation with PPU 2 without the instrution SSE4.1? Because my processor does not have this instruction, but has the SSE3... RE: PPU 2 crashing the emulator? - flashmozzg - 06-19-2015 (06-19-2015, 09:23 PM)Gahh Wrote: You will not have a compilation with PPU 2 without the instrution SSE4.1? Because my processor does not have this instruction, but has the SSE3... It will most likely crash (but the project itself will compile). RE: PPU 2 crashing the emulator? - Nekotekina - 06-21-2015 You need SSSE3, not SSE3. You don't need SSE4.1 at all. RE: PPU 2 crashing the emulator? - Gahh - 07-04-2015 (06-21-2015, 08:58 AM)NekotekinaHito Wrote: You need SSSE3, not SSE3. I soon saw that it is SSSE3 and not SSE3. Will an AMD Vishera 8350 would be able to run at least Sonic CD at full FPS with JIT recompiler? And another thing: the emulator is not supported for D3D as in the PS2 emulators, because I saw that said OpenGL is more faster, confers it? RE: PPU 2 crashing the emulator? - flashmozzg - 07-04-2015 (07-04-2015, 08:02 PM)Gahh Wrote:8350 should be enough for Sonic CD with recompiler.(06-21-2015, 08:58 AM)NekotekinaHito Wrote: You need SSSE3, not SSE3. There are oGL (main) and d3d12 (experimental) video back ends. RE: PPU 2 crashing the emulator? - Gahh - 07-04-2015 (07-04-2015, 09:15 PM)flashmozzg Wrote:(07-04-2015, 08:02 PM)Gahh Wrote:8350 should be enough for Sonic CD with recompiler.(06-21-2015, 08:58 AM)NekotekinaHito Wrote: You need SSSE3, not SSE3. Ok, but would need to change the video card even for DX12... |