TNT Racers [NPEB00221] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: TNT Racers [NPEB00221] (/showthread.php?tid=163808) |
RE: TNT Racers [NPEB00221] - tambre - 08-13-2014 Spams a lot of spurs from sound thread. There's also a black texture in RSX debugger. Log: http://rghost.net/57442349 RE: TNT Racers [NPEB00221] - Ani - 03-04-2016 Using latest master (5911b3c) PPU interpreter2 SPU interpreter_fast DX12 1280x720 OpenAL LLE: cell_Sre http://www.youtube.com/watch?v=U8DJJl4HyvY Could someone have a look at it to possibly see what could the issue be? (flickering stuff at the menu and missing textures ingame) Using AMD R9 280X. Testing the game with Microsoft Basic Renderer breaks everything literally, I don't have an Nvidia recent GPU to test with. This could also be moved to Intro/Half-Playable I think. RE: TNT Racers [NPEB00221] - Yagami Light9 - 03-04-2016 [4ed91d4c] Settings: -PPU - Interpreter 2 -SPU - Interpreter ASMJIT -DX12 -1280x720 -VSync -XAudio LLE : CellSre_Library v1.1 Nvidia GPU : RE: TNT Racers [NPEB00221] - AAKH1361 - 01-23-2017 Intro To Level 1 Game Freeze Core : PPU Interpreter (fast) SPU Recompiler (ASMJIT) Hook Static Function ---> Select LLE: LibSre.prx Video: OpenGL Resolution 720*480 Write Color Buffers ---> Select Audio: XAudio2 RE: TNT Racers [NPEB00221] - Ani - 02-12-2017 Another duplicated thread.. Merging. RE: TNT Racers [NPEB00221] - Asinine - 11-14-2017 Freezes with an RSX methods error, otherwise it looks playable. Needs a retest when this is fixed. E {rsx::thread} RSX: Invalid RSX method 0x34 (arg=0x5) (in file Emu\RSX\rsx_methods.cpp:45) RE: TNT Racers [NPEB00221] - Asinine - 12-23-2017 RPCS3 v0.0.4-6270-a6208d2b Alpha Playable. Played all the normal challenges and most of the turbo challenges. No issues apart from randomly not having audio on first run and having to relaunch. |