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Angry Birds: Star Wars [BLUS31273] - Printable Version

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+--- Thread: Angry Birds: Star Wars [BLUS31273] (/showthread.php?tid=163289)



RE: Angry Birds: Star Wars [BLUS31273] - LittleGrejmer - 07-07-2014

There are some blinking pixels in the game window.
Log/Screenshot coming.



RE: Angry Birds: Star Wars [BLUS31273] - BlackDaemon - 01-25-2017

Goes ingame with fonts missing using OpenGL on recent master build v0.0.1-8-60bd2fb. Tried to LLE libfont, but it does no effect.

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx



RE: Angry Birds: Star Wars [BLUS31273] - JackONeill12 - 04-19-2017

With recent build it gets stuck in Loading Screen.



RE: Angry Birds: Star Wars [BLUS31273] - Ani - 04-19-2017

What build? Can you check older builds to see when it stopped working?

What does it get stuck with? Please upload a log



RE: Angry Birds: Star Wars [BLUS31273] - JackONeill12 - 04-19-2017

Build 0.0.2-4454

As said stuck while loading.
Will try to find Build where it stopped working.
Logs are attached.

I've tried the same build with the same LLE as in the older post and it doesn't work. Only white screen with:

F {PPU[0x70000008] Thread () [0x00314a38]} struct vm::access_violation thrown: Access violation reading address 0x0

Logs are attached.



RE: Angry Birds: Star Wars [BLUS31273] - Ani - 04-19-2017

That game has .sdat files, you have to manually decrypt them on older builds otherwise it won't work.

On newer build don't use load required libraries and LLE all modules in BlackDaemon's post plus libvdec as it seems like a HLE libvdec issue



RE: Angry Birds: Star Wars [BLUS31273] - JackONeill12 - 04-19-2017

Yeah, I know that and I've decrypted and manually select them.



RE: Angry Birds: Star Wars [BLUS31273] - Ani - 04-19-2017

sdat files don't seem properly decrypted as the emulator crashes trying to read from one as seen there on the log, how did you decrypt them?



RE: Angry Birds: Star Wars [BLUS31273] - JackONeill12 - 04-19-2017

Sorry, my bad. Didn't read it correctly. I thought you were talking about decrypting the Libs not the .sdat. Sad

Also additional question. Is there a guide on how to manually decrypt the .sdat files?



RE: Angry Birds: Star Wars [BLUS31273] - Asinine - 12-31-2017

RPCS3 v0.0.4-6288-1ea5e740 Alpha
Playable. I got pretty far in this game months ago but I had some graphical and performance issues which have both been fixed.

Requires you to select load automatic and manual libraries then tick "libvdec.sprx"