.detuned [NPUA80008] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: .detuned [NPUA80008] (/showthread.php?tid=161344) |
RE: .detuned [NPUA80008] - emunewzdecade - 04-22-2014 has no texture on the "RSX debugger" and variations obtained in up to 5 fps, ending the process after the first error write32. Code: E : PPU[1] Thread (CPUThread)[0x0038f0a0]]: cellGcmSys error: cellGcmSetTileInfo: bad comp! (7) Log file: http://pastebin.com/pfypv8aB RE: .detuned [NPUA80008] - emunewzdecade - 05-27-2014 rpcs3 revision b953e06 Experienced similar behavior from previous versions. Clicking here will see the updated log file containing detailed instructions of NV4097. RE: .detuned [NPUA80008] - emunewzdecade - 06-18-2014 rpcs3 revision 4930d87 Event log updated, now with the error identified as CELL_GCM_ERROR_INVALID_VALUE Code: [E : PPU[1] Thread (CPUThread)[0x0038f0a0]]: cellGcmSys error: cellGcmSetTileInfo : CELL_GCM_ERROR_INVALID_VALUE RE: .detuned [NPUA80008] - BlackDaemon - 01-26-2017 Seems "playable" on recent master build v0.0.1-8-60bd2fb. Note: it's a scripted tech demo, not a game LLE used Code: - libadec.prx RE: .detuned [NPUA80008] - Asinine - 03-22-2018 RPCS3 v0.0.5-6553-af89b6219 Alpha Still playable, just updating thread. |