Spelunky [NPUB31288] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Spelunky [NPUB31288] (/showthread.php?tid=159075) |
RE: Spelunky [NPUB31288] - LittleGrejmer - 03-16-2014 Game loads, and shows some logos. After that stops, but it still trying do something. If you want I gonna make a video. Log: http://www.sendspace.com/file/imuypt [Image: out.php?i=755335_as1.png] RE: Spelunky [NPUB31288] - ssshadow - 03-16-2014 That free space error is definitely cellSaveDataAutoLoad2 btw. Third game that I have seen that does it. RE: Spelunky [NPUB31288] - pnkie666 - 03-16-2014 RE: Spelunky [NPUB31288] - Darkriot - 03-17-2014 now, it working on full-screen. (last rev. from nekotekina) http://puu.sh/7yP9f.jpg http://puu.sh/7yP9C http://puu.sh/7yQcG P.S. sorry for the WoW on BG =) RE: Spelunky [NPUB31288] - Ekaseo - 03-17-2014 ok, now it belongs into intro section RE: Spelunky [NPUB31288] - emunewzdecade - 03-27-2014 [Image: 0zCyVIP.png] DbgConsole [Image: E6q1Dxn.png] loop Quote:[[E : PPU[134] Thread (FMOD BGM status query thread)[0x0039c0ac]]: TODO: cellSysutilGetBgmPlaybackStatus RE: Spelunky [NPUB31288] - derpf - 03-28-2014 I can't run the game, it fails with a null deref: [E : PPU[1] Thread (CPUThread)[0x00398028]]: Read16 from null block: [00000000] Log here: http://pastebin.com/UhQPuvHG I implemented cellSysutilGetBgmPlaybackStatus to see if it goes any farther but I can't test it because of this RE: Spelunky [NPUB31288] - ssshadow - 03-28-2014 Maybe you have a different version of the game... Confirm it is NPUB31288 RE: Spelunky [NPUB31288] - derpf - 03-28-2014 It is. I've actually gotten it to boot TWICE, out of about ~70 tries. The rest all die with a null deref -- and I have no idea why. Can anyone boot this game reliably or is it just me having problems? RE: Spelunky [NPUB31288] - ssshadow - 03-28-2014 Try an older build, it may have broke with all the small changes that was made this week. Arkedo 2 regressed for example. |