RPCS3 Forums
Virtua Fighter 5: Final Showdown [NPEB00913] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5)
+--- Thread: Virtua Fighter 5: Final Showdown [NPEB00913] (/showthread.php?tid=158744)

Pages: 1 2 3 4


RE: Virtua Fighter 5: Final Showdown [NPEB00913] - Darkriot - 09-26-2016

some textures improve with this commit 7884356

Update: Two last screenshots from OpenGL (looks better than Vulkan, but fps is too small).



RE: Virtua Fighter 5: Final Showdown [NPEB00913] - Nezarn - 09-26-2016

That "inverted" effect looks like the same issue as Dreamy Theater games https://github.com/RPCS3/rpcs3/issues/2145



RE: Virtua Fighter 5: Final Showdown [NPEB00913] - Darkriot - 09-26-2016

(09-26-2016, 02:30 PM)Nezarn Wrote: That "inverted" effect looks like the same issue as Dreamy Theater games https://github.com/RPCS3/rpcs3/issues/2145

yeah, I hope that's will be fixed soon Wink



RE: Virtua Fighter 5: Final Showdown [NPEB00913] - AlexVS - 10-19-2016

Hey all. Ingame on LLVM Vulkan api:

---
p.s. Intel i3-3240, GTX 750ti 2gb
build rpcs3-ReleaseLLVM-2c803dbe
p.p.s For windows7 Xaudio not work, for Windows 10 OK



RE: Virtua Fighter 5: Final Showdown [NPEB00913] - Darkriot - 10-19-2016

(10-19-2016, 06:05 PM)AlexVS Wrote: p.p.s For windows7 Xaudio not work, for Windows 10 OK

hmm, for me Xaudio on win7 is working good, but i got freezing at gameplay after 5-7 seconds on Vulkan (working only on win10)

MODS, can you move this thread into half-playable ? (or playable, idk...)



RE: Virtua Fighter 5: Final Showdown [NPEB00913] - ssshadow - 01-24-2017

Moved to half playable, but it looks playable. Can someone confirm? How does the graphics look now? Does it run stable for 10-20 minutes? Does multiple levels, saving, loading, etc work?



RE: Virtua Fighter 5: Final Showdown [NPEB00913] - Rain_Kikyou - 01-24-2017

(01-24-2017, 01:05 AM)ssshadow Wrote: Moved to half playable, but it looks playable. Can someone confirm? How does the graphics look now? Does it run stable for 10-20 minutes? Does multiple levels, saving, loading, etc work?

Is able to stabilize the work, but the fatal problem of this game is too long loading time.
Without this deadly loading time problem, it would be perfectly playable
graphics with Hatsune Miku Dreamy Theater is the same problem, if the image of the game to fix the problem then this should be no problem,also cpu use

This game can achieve the highest FPS 50 +




RE: Virtua Fighter 5: Final Showdown [NPEB00913] - ssshadow - 01-24-2017

Thanks, and playable doesn't mean perfect, small glitches and non perfect performance is still acceptable. Thread moved.

Can you list your settings and LLE modules (and post a log file) so I can update the first post of the topic?



RE: Virtua Fighter 5: Final Showdown [NPEB00913] - Ani - 01-24-2017

Can you open a separate thread for the NPUB ID? Seems like both are playable though.



RE: Virtua Fighter 5: Final Showdown [NPEB00913] - MisterBlack - 01-30-2017

Very long (N?w Loading) - 5-20min