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Braid [NPUB30133] - Printable Version

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+--- Thread: Braid [NPUB30133] (/showthread.php?tid=158261)

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RE: Braid [NPUB30133] - Dante38490 - 10-25-2015

Little test ingame 60 fps




RE: Braid [NPUB30133] - vlj - 10-25-2015

Braid now correctly renders with d3d12 branch.

There's a catch though, some ennemies are invisible, I don't know why.
I finished a level, I think the game can enter "playable" section.



RE: Braid [NPUB30133] - Dante38490 - 10-25-2015

(10-25-2015, 05:18 PM)vlj Wrote: Braid now correctly renders with d3d12 branch.

There's a catch though, some ennemies are invisible, I don't know why.
I finished a level, I think the game can enter "playable" section.
yep, but not Playable, after enter world 3 error :
Quote:E {PPU[0x1] Thread (main_thread)[0x0032e0c8]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
E {PPU[0x1] Thread (main_thread)[0x0032e0c8]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
E {rsx::thread} Unknown/illegal instruction: 0x7f (forced unit 0)
E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} Bad src type 3
E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} Bad src type 3
E {rsx::thread} FS build failedBig Grin:\Emulateurs\Rpcs3\FragmentProgram.hlsl(116,59): error X3000: syntax error: unexpected token '.'
D:\Emulateurs\Rpcs3\FragmentProgram.hlsl(116,55-64): error X3013: 'abs': no matching 0 parameter intrinsic function
D:\Emulateurs\Rpcs3\FragmentProgram.hlsl(116,55-64): error X3013: Possible intrinsic functions are:
D:\Emulateurs\Rpcs3\FragmentProgram.hlsl(116,55-64): error X3013: abs(float|half|double|min10float|min16float|int|uint|min12int|min16int|min16uint)

E {rsx::thread} LoadProgram failed.





probleme, Enemy Not visible, so Not Playable




RE: Braid [NPUB30133] - vlj - 10-25-2015

Ennemy should now be visible



RE: Braid [NPUB30133] - vlj - 10-25-2015

I don't have the crash...

The game crashes if system is set to french, I suspect it's the same for others langages except english though.



RE: Braid [NPUB30133] - vlj - 10-27-2015

Cleaning the cache fix the issue for me (while keeping English US langage).
I can finish the first world and complete the puzzle, I think the game can enter the playable subforum.



RE: Braid [NPUB30133] - Dante38490 - 10-28-2015

not for me



RE: Braid [NPUB30133] - tambre - 10-28-2015

(10-27-2015, 11:14 PM)vlj Wrote: Cleaning the cache fix the issue for me (while keeping English US langage).
I can finish the first world and complete the puzzle, I think the game can enter the playable subforum.

Playable subcategory is meant, if you're able to play the game from start to end (at least complete the game).



RE: Braid [NPUB30133] - jacky400 - 01-10-2016

I just tested with latest build but pretty slow in-game , only 1x fps .

I think moderator can move this to 'half-playable' at least .



RE: Braid [NPUB30133] - tambre - 01-10-2016

(01-10-2016, 12:26 PM)jacky400 Wrote: I just tested with latest build but pretty slow in-game , only 1x fps .

I think moderator can move this to 'half-playable' at least .

Kinda hard to believe it would be that slow. Did you try with DX12 renderer?