Star Ocean : The Last Hope - International - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=19) +--- Thread: Star Ocean : The Last Hope - International (/showthread.php?tid=157917) Pages:
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RE: Star Ocean : The Last Hope - International - tr4nquility - 02-18-2014 Tested using latest commit on 18 February 2014 : 22558df68e0fc2648c53c60ffde8858ed086922e The emulator doesn't crash, and displays the following error (seems looping forever) : Code: PPU[1] Thread (CPUThread)[0x00d9f034]]: sys_fs error: "/aska0000.bin" not found! flags: 0x00000000 A particular note, this aska0000.bin file is a 23.3 Gb file inside PS3_GAME/USRDIR. Log file is attached. RE: Star Ocean : The Last Hope - International - aniruddh - 02-18-2014 upload ur log at https://github.com/Dante38490/Log-Rpcs3 RE: Star Ocean : The Last Hope - International - ssshadow - 02-18-2014 Sometimes you have to force the emu/game to find certain files. Go to config -> virtual file system manager and add "PS3_GAME/USRDIR" to the root "/" (will break other games though), or just copy the file there, symlink it, or whatever. It should be found then. Some other games also require you to do this, Disagea 4 for instance (I think) RE: Star Ocean : The Last Hope - International - tr4nquility - 02-19-2014 (02-18-2014, 05:01 PM)ssshadow Wrote: Sometimes you have to force the emu/game to find certain files. Go to config -> virtual file system manager and add "PS3_GAME/USRDIR" to the root "/" (will break other games though), or just copy the file there, symlink it, or whatever. It should be found then. Some other games also require you to do this, Disagea 4 for instance (I think) Oh I see.. but if the emulator is already mature enough, this kind of workaround won't be needed anymore, will it ? Or perhaps this workaround will always be needed ? RE: Star Ocean : The Last Hope - International - ssshadow - 02-19-2014 It is probably an emulator bug. It should be fixed eventually, but there are more important things for now I guess. RE: Star Ocean : The Last Hope - International - tr4nquility - 03-05-2014 An update for this game using rev : 4770e5af084b8e9d3d2a0b8bdc99984e8beac8e8 The emulator doesn't crash, and stopped at this instruction right after opening the 23.3Gb file. We still need to add PS3Game/USRDIR manually to root folder using VFS to load this file though .. Code: [W : PPU[1] Thread (CPUThread)[0x00d9f034]]: *** cellFsOpen(path="/aska0000.bin"): fd = 56 RE: Star Ocean : The Last Hope - International - tr4nquility - 03-12-2014 Update for this game using latest revision : fb1b57720c124f22d3d8148df61e6df5a64aba04 After Alex implemented cellFsReadWithOffset, this game now shows Debug Console related to Atrac. Code: Multistream: atrac failed to load -2147418106 Btw, we still need to map PS3GAME/USRDIR manually in Virtual File Manager .. Log is attached here while waiting for Dante to merge the update. RE: Star Ocean : The Last Hope - International - tr4nquility - 03-13-2014 Latest revision(0e437312adb1b02c9e04292c1ba51f5d58acceed) caused this error even though I've mapped the USRDIR in virtual file manager. Code: [E : PPU[1] Thread (CPUThread)[0x00d9f034]]: sys_fs error: "/dev_hdd0/game/MRTC00001/USRDIR/aska0000.bin" not found! flags: 0x00000000 And then, we also need the file flashATRAC.pic in dev_flash folder. Here is the few lines after loading the flashATRAC file. Code: [W : PPU[1] Thread (CPUThread)[0x00d9f034]]: *** cellFsOpen(path="/dev_flash/sys/external/flashATRAC.pic"): fd = 81 RE: Star Ocean : The Last Hope - International - tr4nquility - 04-03-2014 Do any of u guys ever come across this error message ? Code: [E : Audio Thread]: alcOpenDevice: OpenALC error 0xa001 So many revisions and yet this error still persists.. is it a misconfiguration from my side ? RE: Star Ocean : The Last Hope - International - derpf - 04-03-2014 (04-03-2014, 05:01 AM)tr4nquility Wrote: Do any of u guys ever come across this error message ? Might be a problem on your end - OpenAL isn't initializing properly (0xa001 = invalid [audio] device). Check your sound card settings or try just using null audio instead of OpenAL. |